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Оффлайн I_Explorer

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« : 10-06-2017, 16:32:45 »
Крч хз что делать, карта после недавней обновы начала вылетать вот консоль:
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[   Console              ]: Loading custom game "zona_rpg" with map "untitled_02111999"
[   HostStateManager     ]: CHostStateMgr::QueueNewRequest( Loading (untitled_02111999), 2 )
[   EngineServiceManager ]: SwitchToLoop levelload requested:  id [2] addons [zona_rpg]
[   Client               ]: CL:  IGameSystem::LoopDeactivateAllSystems
[   General              ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 460.012
[   Client               ]: CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[   stringtables         ]: CNetworkStringTableContainer::RemoveAllTables:  removing 20 tables
[   Server               ]: SV:  IGameSystem::LoopDeactivateAllSystems
[   Host                 ]: HO:  IGameSystem::LoopDeactivateAllSystems
[   Server               ]: SV:  Server shutting down: 55
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
[   Server               ]: SV:  Disconnect client 'Internet Explorer' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[   stringtables         ]: CNetworkStringTableContainer::RemoveAllTables:  removing 20 tables
[   General              ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 460.205
[   EngineServiceManager ]: Mounting addon 'zona_rpg'
[ W General              ]: KeyValues Error: RecursiveLoadFromBuffer:  got NULL key in file panorama\localization/../../resource/addon_russian.txt
[ W General              ]: lang, Tokens,
[ W General              ]: KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file panorama\localization/../../resource/addon_russian.txt
[ W General              ]: lang, (*Tokens*),
[ A Assert               ]: c:\buildslave\source2_dota_rel_win64\build\src\panorama\localization\localize.cpp (318) : Assertion Failed in function panorama::CLocalization::BLoadLocalizationFile():
[ A Assert               ]: bLoadedSpecificLanguage
[ A Assert               ]: Failed to load localization file panorama\localization/../../resource/addon_russian.txt!
[ A Assert               ]:
[   General              ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[   Client               ]: LoadingDisplay changed from NONE to LOADING (map="")
[ W Panorama             ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 691 (704 input number was)
[   General              ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 461.697
[   General              ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 461.697
[   Client               ]: CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (zona_rpg)
[   EngineServiceManager ]: SwitchToLoop game requested:  id [2] addons [zona_rpg]
[                        ]: VConsole Rejecting Message: 'PHRA'
[   Networking           ]: Network socket 'server' opened on port 27015
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[   Server               ]: SV:  maxplayers set to 64
[   Developer            ]: Unsupported special ability type in item_aether_lens(02)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(03)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(04)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(05)!
[   Developer            ]: Unknown Type!
[ W General              ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[ A Assert               ]: c:\buildslave\source2_dota_rel_win64\build\src\tier0\tier0_strtools.cpp (666) : Assertion Failed in function ValidateStringFormatSpecifiers():
[ A Assert               ]: false
[ A Assert               ]: Illegal char string format specifier 'S' (83) in 'Localization key '%S' is too long. Truncating.
[ A Assert               ]: '
[ A Assert               ]:
[   Developer            ]: Localization key '
[   General              ]: Initializing script VM...
[   General              ]: ...done
[   Server               ]: SV:  Executing listen server config file
[   General              ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[   Server               ]: SV:  CGameRulesGameSystem::GameInit installed game rules
[ W Panorama             ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 262 (754 input number was)
[ W Panorama             ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 634 (654 input number was)
[ W ResourceSystem       ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem       ]: Error loading resource file "materials/models/heroes/statuseffects/electric_detail2_psd_23fa1fb3.vtex_c" (Error: ERROR_FILEOPEN)
[   Server               ]: SV:  Spawn Server: untitled_02111999
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[   Server               ]: SV:  Connection to Steam servers successful.
[   Server               ]: SV:  VAC secure mode is activated.
[   GCClient             ]: Received server welcome from GC.
[   General              ]: GC Connection established for server version 2205
[   VScript              ]: HDG beta
[   VScript              ]: HDGSurvival beta
[   VScript              ]: [Timers] creating Timers
[ W VScript              ]: LUA Memory usage warning: The VM has hit a new high usage of 16,777,216 bytes.
[   VScript              ]: ----------------------------------------Precache for hero Start----------------------------------------
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_shoulder/ferocious_toxicants_embrace_shoulder.vmdl
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_head/ferocious_toxicants_embrace_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_tail/poison_touch_tail.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_shoulder.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_tail/deathbringer_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidflytrap_tenticles/acidflytrap_tenticles.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_tail/venomancer_hydra_switch_color_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_head/poison_touch_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidflytrap_shoulders/acidflytrap_shoulders.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_jaw.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_arms/venomancer_hydra_switch_color_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_arms/deathbringer_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_shoulders/deathbringer_shoulders.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_shoulder/poison_touch_shoulder.vmdl
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_arms/ferocious_toxicants_embrace_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_head/deathbringer_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_arms/poison_touch_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_head/venomancer_hydra_switch_color_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidflytrap_tail/acidflytrap_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidicflytrap_head/acidicflytrap_head.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_tail/ferocious_toxicants_embrace_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_shoulder/venomancer_hydra_switch_color_shoulder.vmdl
[   VScript              ]: [Precache]24 models loaded and 0 particles loaded
[   VScript              ]: [Precache] End
[ W ResourceSystem       ]: Error loading resource file "particles/custom/nightelf/faerie_fire.vpcf_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem       ]: Error loading resource file "soundevents/hungerdotagames_sounds_custom.vsndevts_c" (Error: ERROR_FILEOPEN)
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[   Client               ]: CL:  CWaitForGameServerStartupPrerequisite done waiting for server
[   Client               ]: CL:  CCreateGameClientJob creating client connection to 'loopback'
[   Client               ]: CL:  Connected to 'loopback'
[   Server               ]: SV:  Sending server info to client 'Internet Explorer' at loopback
[   Server               ]: SV:  WriteInitialSpawnGroups sending 1 groups
[   Client               ]: Game: "Dota 2"
[   Client               ]: Map: "untitled_02111999"
[   Client               ]: Players: 1 (0 bots) / 64 humans
[   Client               ]: Build: 7531 (revision 4006272)
[   Client               ]: Server Number: 2
[   SignonState          ]: CL:  CNetworkGameClient::ProcessServerInfo
[   Developer            ]: Unsupported special ability type in item_aether_lens(02)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(03)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(04)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(05)!
[   Developer            ]: Unknown Type!
[ W General              ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[   Developer            ]: Localization key '
[   General              ]: Initializing script VM...
[   General              ]: ...done
[   General              ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[   Client               ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
[   Client               ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
[   Client               ]: CL:  CGameRulesGameSystem::GameInit installed game rules
[   General              ]: Loading custom UI:
[   General              ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.002035 seconds
[   Server               ]: SV:  "Internet Explorer<1><[U:1:177476817]><>" STEAM USERID validated
[   Client               ]: CL:  CGameClientConnectPrerequisite connection succeeded
[   General              ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[   Server               ]: SV:  IGameSystem::LoopActivateAllSystems
[   Host                 ]: HO:  IGameSystem::LoopActivateAllSystems
[   Server               ]: 1782:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -4 is outside of cell bounds (0->128) @(178.648056 -17595.792969 0.000000)
[   Server               ]: 1783:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -12 is outside of cell bounds (0->128) @(-2132.109863 -19457.847656 0.000000)
[   Server               ]: 1784:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -16 is outside of cell bounds (0->128) @(-2587.410400 -20642.070313 0.000000)
[   Server               ]: 1785:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -11 is outside of cell bounds (0->128) @(1254.813721 -19247.908203 0.000000)
[   Server               ]: 1892:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 136 is outside of cell bounds (0->128) @(18635.074219 0.000000 0.000000)
[   Server               ]: 1893:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19759.287109 0.000000 0.000000)
[   Server               ]: 1894:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 136 is outside of cell bounds (0->128) @(18625.322266 0.000000 0.000000)
[   Server               ]: 1894:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 146 is outside of cell bounds (0->128) @(16383.968750 21040.605469 0.000000)
[   Server               ]: 1898:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16869.964844 0.000000 0.000000)
[   Server               ]: 1899:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16869.964844 0.000000 0.000000)
[   Server               ]: 1900:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20177.988281 0.000000 0.000000)
[   Server               ]: 1901:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20177.988281 0.000000 0.000000)
[   Server               ]: 1902:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20196.675781 0.000000 0.000000)
[   Server               ]: 1903:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20196.675781 0.000000 0.000000)
[   Server               ]: 1904:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19954.439453 0.000000 0.000000)
[   Server               ]: 1905:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19954.439453 0.000000 0.000000)
[   Server               ]: 1906:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(19979.916016 0.000000 0.000000)
[   Server               ]: 1907:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(19979.916016 0.000000 0.000000)
[   Server               ]: 1908:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20123.148438 0.000000 0.000000)
[   Server               ]: 1909:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20123.148438 0.000000 0.000000)
[   Server               ]: 1910:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20118.314453 0.000000 0.000000)
[   Server               ]: 1911:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20118.314453 0.000000 0.000000)
[   Server               ]: 1912:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20136.068359 0.000000 0.000000)
[   Server               ]: 1913:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20136.068359 0.000000 0.000000)
[   Server               ]: 1914:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19852.785156 0.000000 0.000000)
[   Server               ]: 1915:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19852.785156 0.000000 0.000000)
[   Server               ]: 1916:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19867.953125 0.000000 0.000000)
[   Server               ]: 1917:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19867.953125 0.000000 0.000000)
[   Server               ]: 1918:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19946.386719 0.000000 0.000000)
[   Server               ]: 1919:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19946.386719 0.000000 0.000000)
[   Server               ]: 1920:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19603.369141 0.000000 0.000000)
[   Server               ]: 1921:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19603.369141 0.000000 0.000000)
[   Server               ]: 1922:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19626.175781 0.000000 0.000000)
[   Server               ]: 1923:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19626.175781 0.000000 0.000000)
[   Server               ]: 1924:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19723.843750 0.000000 0.000000)
[   Server               ]: 1925:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19723.843750 0.000000 0.000000)
[   Server               ]: 1926:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16466.328125 0.000000 0.000000)
[   Server               ]: 1927:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16466.328125 0.000000 0.000000)
[   Server               ]: 1934:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16505.255859 0.000000 0.000000)
[   Server               ]: 1935:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16505.255859 0.000000 0.000000)
[   Server               ]: 1942:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -2 is outside of cell bounds (0->128) @(9999.999023 -16960.000000 0.000000)
[   Server               ]: 1943:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -2 is outside of cell bounds (0->128) @(9999.999023 -16960.000000 0.000000)
[   Server               ]: 1946:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17460.488281 0.000000 0.000000)
[   Server               ]: 1947:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17460.488281 0.000000 0.000000)
[   Server               ]: 1950:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(17125.244141 0.000000 0.000000)
[   Server               ]: 1951:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(17125.244141 0.000000 0.000000)
[   Server               ]: 1952:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19560.722656 0.000000 0.000000)
[   Server               ]: 1953:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19560.722656 0.000000 0.000000)
[   Server               ]: 1954:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 139 is outside of cell bounds (0->128) @(19376.777344 0.000000 0.000000)
[   Server               ]: 1955:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 139 is outside of cell bounds (0->128) @(19376.777344 0.000000 0.000000)
[   Server               ]: 1956:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16870.324219 0.000000 0.000000)
[   Server               ]: 1957:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16870.324219 0.000000 0.000000)
[   Server               ]: 1958:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(16923.169922 0.000000 0.000000)
[   Server               ]: 1958:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(16383.968750 18779.197266 0.000000)
[   Server               ]: 1959:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(16923.169922 0.000000 0.000000)
[   Server               ]: 1959:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(16383.968750 18779.197266 0.000000)
[   Server               ]: 1985:forest_troll_high_priest_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 135 is outside of cell bounds (0->128) @(18271.808594 0.000000 0.000000)
[   Server               ]: 1986:forest_troll_high_priest_mana_aura::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 135 is outside of cell bounds (0->128) @(18271.808594 0.000000 0.000000)
[   Server               ]: 1987:forest_troll_high_priest_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -5 is outside of cell bounds (0->128) @(-7027.720703 -17910.746094 0.000000)
[   Server               ]: 1988:forest_troll_high_priest_mana_aura::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -5 is outside of cell bounds (0->128) @(-7027.720703 -17910.746094 0.000000)
[   Server               ]: 1989:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 137 is outside of cell bounds (0->128) @(18801.480469 0.000000 0.000000)
[   Server               ]: 1990:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 137 is outside of cell bounds (0->128) @(18801.480469 0.000000 0.000000)
[   Server               ]: 2028:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[   Server               ]: 2028:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 129 is outside of cell bounds (0->128) @(16383.968750 16731.427734 0.000000)
[   Server               ]: 2029:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[   Server               ]: 2029:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 140 is outside of cell bounds (0->128) @(16383.968750 19657.142578 0.000000)
[   Server               ]: 2030:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[   Server               ]: 2030:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 152 is outside of cell bounds (0->128) @(16383.968750 22582.855469 0.000000)
[   Server               ]: 2031:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[   Server               ]: 2031:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 152 is outside of cell bounds (0->128) @(16383.968750 22582.855469 0.000000)
[   Server               ]: 2032:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[   Server               ]: 2032:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 141 is outside of cell bounds (0->128) @(16383.968750 19748.570313 0.000000)
[   Server               ]: 2033:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[   Server               ]: 2033:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 129 is outside of cell bounds (0->128) @(16383.968750 16822.857422 0.000000)
[   Server               ]: 2034:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 143 is outside of cell bounds (0->128) @(20391.220703 0.000000 0.000000)
[   Server               ]: 2035:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 152 is outside of cell bounds (0->128) @(22681.970703 0.000000 0.000000)
[   Server               ]: 2048:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 544 is outside of cell bounds (0->128) @(2945.654053 122898.015625 0.000000)
[   Server               ]: 2049:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 544 is outside of cell bounds (0->128) @(2945.654053 122898.015625 0.000000)
[   Server               ]: 2118:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -543 is outside of cell bounds (0->128) @(-0.031250 -155520.000000 0.000000)
[   Server               ]: 2119:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -543 is outside of cell bounds (0->128) @(-0.031250 -155520.000000 0.000000)
[   Server               ]: 2128:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -546 is outside of cell bounds (0->128) @(16.871098 -156222.187500 0.000000)
[   Server               ]: 2129:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -546 is outside of cell bounds (0->128) @(16.871098 -156222.187500 0.000000)
[   Server               ]: 2138:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -548 is outside of cell bounds (0->128) @(13.360252 -156870.531250 0.000000)
[   Server               ]: 2139:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -548 is outside of cell bounds (0->128) @(13.360252 -156870.531250 0.000000)
[   Server               ]: 2158:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[   Server               ]: 2163:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[   Server               ]: 2164:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 153 is outside of cell bounds (0->128) @(22823.707031 0.000000 0.000000)
[   Server               ]: 2165:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 153 is outside of cell bounds (0->128) @(22823.707031 0.000000 0.000000)
[   Server               ]: 2166:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17502.111328 0.000000 0.000000)
[   Server               ]: 2166:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 189 is outside of cell bounds (0->128) @(16383.968750 32000.000000 0.000000)
[   Server               ]: 2167:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17502.111328 0.000000 0.000000)
[   Server               ]: 2167:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 189 is outside of cell bounds (0->128) @(16383.968750 32000.000000 0.000000)
[   Server               ]: 2172:craggy_exterior::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -7 is outside of cell bounds (0->128) @(15466.666016 -18346.666016 0.000000)
[   Server               ]: 2173:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -7 is outside of cell bounds (0->128) @(15466.666016 -18346.666016 0.000000)
[   Server               ]: 2174:npc_base_unselect::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -7 is outside of cell bounds (0->128) @(15466.666016 -18346.666016 0.000000)
[   Server               ]: 2178:npc_base_unselect::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 131 is outside of cell bounds (0->128) @(6618.513672 17264.673828 0.000000)
[   Server               ]: 2179:blur::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 131 is outside of cell bounds (0->128) @(6618.513672 17264.673828 0.000000)
[   Server               ]: 2180:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 131 is outside of cell bounds (0->128) @(6618.513672 17264.673828 0.000000)
[   Server               ]: 2191:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell -107 is outside of cell bounds (0->128) @(-43800.750000 0.000000 0.000000)
[   Server               ]: 2192:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell -107 is outside of cell bounds (0->128) @(-43800.750000 0.000000 0.000000)
[   Server               ]: 2306:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 148 is outside of cell bounds (0->128) @(-2405.992188 21526.402344 0.000000)
[   Server               ]: 2307:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 148 is outside of cell bounds (0->128) @(-2405.992188 21526.402344 0.000000)
[   Server               ]: 2308:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 143 is outside of cell bounds (0->128) @(-822.773438 20227.085938 0.000000)
[   Server               ]: 2309:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 143 is outside of cell bounds (0->128) @(-822.773438 20227.085938 0.000000)
[   Server               ]: 2310:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(791.494141 18865.207031 0.000000)
[   Server               ]: 2311:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(791.494141 18865.207031 0.000000)
[   Server               ]: 2320:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 132 is outside of cell bounds (0->128) @(2321.385254 17601.904297 0.000000)
[   Server               ]: 2321:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 132 is outside of cell bounds (0->128) @(2321.385254 17601.904297 0.000000)
[   VScript              ]: ----------------------------------------HDGTEST Start----------------------------------------
[   General              ]: SetCustomHeroMaxLevel is a deprecated API.
[                        ]: Disconnected From 'Localhost:29000'
[                        ]: Connecting To 'Localhost:29000'
[                        ]: Connected To 'Localhost:29000'
[свернуть]
При этом тестовая карта (на которой ничего нет, но скрипты те же самые) работает нормально вот её консоль:
Спойлер
Код
[   Console              ]: Loading custom game "zona_rpg" with map "untitled_teeeeest"
[   HostStateManager     ]: CHostStateMgr::QueueNewRequest( Loading (untitled_teeeeest), 2 )
[   EngineServiceManager ]: SwitchToLoop levelload requested:  id [2] addons [zona_rpg]
[   Client               ]: CL:  IGameSystem::LoopDeactivateAllSystems
[   General              ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 183.466
[   Client               ]: CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[   stringtables         ]: CNetworkStringTableContainer::RemoveAllTables:  removing 20 tables
[   Server               ]: SV:  IGameSystem::LoopDeactivateAllSystems
[   Host                 ]: HO:  IGameSystem::LoopDeactivateAllSystems
[   Server               ]: SV:  Server shutting down: 55
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
[   Server               ]: SV:  Disconnect client 'Internet Explorer' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[   stringtables         ]: CNetworkStringTableContainer::RemoveAllTables:  removing 20 tables
[   General              ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 183.486
[   EngineServiceManager ]: Mounting addon 'zona_rpg'
[ W General              ]: KeyValues Error: RecursiveLoadFromBuffer:  got NULL key in file panorama\localization/../../resource/addon_russian.txt
[ W General              ]: lang, Tokens,
[ W General              ]: KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file panorama\localization/../../resource/addon_russian.txt
[ W General              ]: lang, (*Tokens*),
[ A Assert               ]: c:\buildslave\source2_dota_rel_win64\build\src\panorama\localization\localize.cpp (318) : Assertion Failed in function panorama::CLocalization::BLoadLocalizationFile():
[ A Assert               ]: bLoadedSpecificLanguage
[ A Assert               ]: Failed to load localization file panorama\localization/../../resource/addon_russian.txt!
[ A Assert               ]:
[   General              ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[   Client               ]: LoadingDisplay changed from NONE to LOADING (map="")
[   General              ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 184.125
[   General              ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 184.125
[   Client               ]: CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (zona_rpg)
[   EngineServiceManager ]: SwitchToLoop game requested:  id [2] addons [zona_rpg]
[                        ]: VConsole Rejecting Message: 'PHRA'
[   Networking           ]: Network socket 'server' opened on port 27015
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[   Server               ]: SV:  maxplayers set to 64
[   Developer            ]: Unsupported special ability type in item_aether_lens(02)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(03)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(04)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(05)!
[   Developer            ]: Unknown Type!
[ W General              ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[ A Assert               ]: c:\buildslave\source2_dota_rel_win64\build\src\tier0\tier0_strtools.cpp (666) : Assertion Failed in function ValidateStringFormatSpecifiers():
[ A Assert               ]: false
[ A Assert               ]: Illegal char string format specifier 'S' (83) in 'Localization key '%S' is too long. Truncating.
[ A Assert               ]: '
[ A Assert               ]:
[   Developer            ]: Localization key '
[   General              ]: Initializing script VM...
[   General              ]: ...done
[   Server               ]: SV:  Executing listen server config file
[   General              ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[   Server               ]: SV:  CGameRulesGameSystem::GameInit installed game rules
[ W ResourceSystem       ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
[ W SchemaSystemUtils    ]: WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
[ W ResourceSystem       ]: Error loading resource file "materials/models/heroes/statuseffects/electric_detail2_psd_23fa1fb3.vtex_c" (Error: ERROR_FILEOPEN)
[   Server               ]: SV:  Spawn Server: untitled_teeeeest
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[   Server               ]: SV:  Connection to Steam servers successful.
[   Server               ]: SV:  VAC secure mode is activated.
[   VScript              ]: HDG beta
[   VScript              ]: HDGSurvival beta
[   VScript              ]: [Timers] creating Timers
[ W VScript              ]: LUA Memory usage warning: The VM has hit a new high usage of 16,777,216 bytes.
[   VScript              ]: ----------------------------------------Precache for hero Start----------------------------------------
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_shoulder/ferocious_toxicants_embrace_shoulder.vmdl
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_head/ferocious_toxicants_embrace_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_tail/poison_touch_tail.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_shoulder.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_tail/deathbringer_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidflytrap_tenticles/acidflytrap_tenticles.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_tail/venomancer_hydra_switch_color_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_head/poison_touch_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidflytrap_shoulders/acidflytrap_shoulders.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_jaw.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_arms/venomancer_hydra_switch_color_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_arms/deathbringer_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_shoulders/deathbringer_shoulders.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_shoulder/poison_touch_shoulder.vmdl
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_arms/ferocious_toxicants_embrace_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/deathbringer_head/deathbringer_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/poison_touch_arms/poison_touch_arms.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_head/venomancer_hydra_switch_color_head.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidflytrap_tail/acidflytrap_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/acidicflytrap_head/acidicflytrap_head.vmdl
[   VScript              ]: Precache model: models/heroes/venomancer/venomancer_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_tail/ferocious_toxicants_embrace_tail.vmdl
[   VScript              ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_shoulder/venomancer_hydra_switch_color_shoulder.vmdl
[   VScript              ]: [Precache]24 models loaded and 0 particles loaded
[   VScript              ]: [Precache] End
[   GCClient             ]: Received server welcome from GC.
[   General              ]: GC Connection established for server version 2205
[ W ResourceSystem       ]: Error loading resource file "particles/custom/nightelf/faerie_fire.vpcf_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem       ]: Error loading resource file "soundevents/hungerdotagames_sounds_custom.vsndevts_c" (Error: ERROR_FILEOPEN)
[   Server               ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[   Client               ]: CL:  CWaitForGameServerStartupPrerequisite done waiting for server
[   Client               ]: CL:  CCreateGameClientJob creating client connection to 'loopback'
[   Client               ]: CL:  Connected to 'loopback'
[   Server               ]: SV:  Sending server info to client 'Internet Explorer' at loopback
[   Server               ]: SV:  WriteInitialSpawnGroups sending 1 groups
[   Client               ]: Game: "Dota 2"
[   Client               ]: Map: "untitled_teeeeest"
[   Client               ]: Players: 1 (0 bots) / 64 humans
[   Client               ]: Build: 7531 (revision 4006272)
[   Client               ]: Server Number: 2
[   SignonState          ]: CL:  CNetworkGameClient::ProcessServerInfo
[   Developer            ]: Unsupported special ability type in item_aether_lens(02)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(03)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(04)!
[   Developer            ]: Unknown Type!
[   Developer            ]: Unsupported special ability type in item_radiance(05)!
[   Developer            ]: Unknown Type!
[ W General              ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[   Developer            ]: Localization key '
[   General              ]: Initializing script VM...
[   General              ]: ...done
[   General              ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[   Client               ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
[   Client               ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
[   Client               ]: CL:  CGameRulesGameSystem::GameInit installed game rules
[   General              ]: Loading custom UI:
[   General              ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000256 seconds
[   Server               ]: SV:  "Internet Explorer<1><[U:1:177476817]><>" STEAM USERID validated
[   AssetSystem          ]: Flushing persistent asset info to disk, 226.963 seconds since last, 3000 change delta
[   AssetSystem          ]: AssetSystem saved persistent info for 1 layers / 120 assets in 0.010 sec
[   Client               ]: CL:  CGameClientConnectPrerequisite connection succeeded
[   General              ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[   Server               ]: SV:  IGameSystem::LoopActivateAllSystems
[   Host                 ]: HO:  IGameSystem::LoopActivateAllSystems
[   VScript              ]: ----------------------------------------HDGTEST Start----------------------------------------
[   General              ]: SetCustomHeroMaxLevel is a deprecated API.
[   Server               ]: SV:  64 player server started
[   Server               ]: SV:  addon='zona_rpg'
[   Client               ]: CL:  IGameSystem::LoopActivateAllSystems
[   General              ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000163 seconds
[   HostStateManager     ]: Loading (untitled_teeeeest)
[   SignonState          ]: CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ W General              ]: EntSelectSpawnPoint: no info_player_start on level
[   Developer            ]: GetUserSetting: cvar 'cl_interpolate' unknown.
[   Server               ]: SV:  Sending full update to client Internet Explorer (reason:  initial update)
[   Client               ]: CL:  Receiving uncompressed update from server
[ A Assert               ]: c:\buildslave\source2_dota_rel_win64\build\src\game\shared\skeletoninstance.cpp (5037) : Assertion Failed in function CSkeletonInstance::GetHitBoxListAndTransforms():
[ A Assert               ]: false
[ A Assert               ]: Attempting to get bones for hit box, but skeleton did not have valid bones
[ A Assert               ]:
[   Client               ]: CL:  Signon traffic "client":  incoming 85.896 KB [9 pkts], outgoing 1.365 KB [10 pkts]
[   General              ]: customgamesetup_select_team - can only change team during setup phase
[   Server               ]: CDOTA_PlayerResource: Adding player SteamID 76561198137742545 to slot 0 FakeClient=0 preferred slot = -1
[   Server               ]: PR:OnFullyJoinedServer 0:[U:1:177476817]
[   Server               ]: PR:SetLeaverStatus 0:[U:1:177476817] DOTA_LEAVER_NONE
[   Server               ]: PR:SetConnectionState 0:[U:1:177476817] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
[   General              ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[   General              ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[   Client               ]: LoadingDisplay changed from LOADING to CUSTOM_GAME_SETUP (map="untitled_teeeeest")
[   Client               ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
[ W General              ]: ConVarRef r_dota_ssao doesn't point to an existing ConVar
[ W General              ]: ConVarRef r_dota_bloom doesn't point to an existing ConVar
[   General              ]: Compiling minimap: resourcecompiler.exe -i "c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\zona_rpg\materials\overviews\untitled_teeeeest.vmat"
[   General              ]: CResourceSystem Init
[   General              ]: -----------------------------------------------------------------
[   General              ]:  OK: 0 compiled, 0 failed, 1 skipped, 0m:00s
[   General              ]: -----------------------------------------------------------------
[   General              ]: Destroying 3 startup resource manifests
[   General              ]: CResourceSystem PreShutdown()
[   General              ]: CResourceSystem Shutdown
[   AssetSystem          ]: Reloading Resource [1/2]: materials/overviews/untitled_teeeeest.vmat
[   AssetSystem          ]: Reloading Resource [2/2]: materials/overviews/untitled_teeeeest_tga_d3436f4e.vtex
[   Client               ]:    81: 1.048658 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[   Client               ]:    81: 0.862546 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[   AssetSystem          ]: Flushing persistent asset info to disk, 10.4434 seconds since last, 3000 change delta
[   AssetSystem          ]: AssetSystem saved persistent info for 1 layers / 120 assets in 0.012 sec
[   Client               ]:    81: 0.982499 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[   General              ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[   General              ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[   Client               ]: LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="untitled_teeeeest")
[   Client               ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
[   General              ]: **** Unable to localize '#DOTA_GameMode_15' on panel 'PreGame'
[ W RenderSystem         ]: ERROR! D3D call failed! hr = Undefined D3D Error (0x887A0020)! ( D3D11Device()->CreateRenderTargetView( pTextureDx11, &rtViewDesc, &m_ppRenderTargetViewSrgb[ i ] ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ A Assert               ]: c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\dx\dxfunctions.h (118) : Assertion Failed in function _DOD3D():
[ A Assert               ]: false
[ A Assert               ]: D3D call for D3D11Device()->CreateRenderTargetView( pTextureDx11, &rtViewDesc, &m_ppRenderTargetViewSrgb[ i ] ) failed with 0x887A0020, logging minidump
[ A Assert               ]:
[ W General              ]: Bailing out of OnBlockForQuery after 0.250 seconds
[ W RenderSystem         ]: ERROR! D3D call failed! hr = DXGI_ERROR_DEVICE_REMOVED ( D3D11Device()->CreateTexture2D( &desc, bImmutable ? pSubResource : NULL, ( ID3D11Texture2D ** ) &pDx11Texture ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &srViewDesc, &m_pShaderResourceView ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &srViewDescSrgb, &m_pShaderResourceViewSrgb ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateRenderTargetView( pTextureDx11, &rtViewDesc, &m_ppRenderTargetView[ i ] ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateRenderTargetView( pTextureDx11, &rtViewDesc, &m_ppRenderTargetViewSrgb[ i ] ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = DXGI_ERROR_DEVICE_REMOVED ( D3D11Device()->CreateTexture2D( &desc, bImmutable ? pSubResource : NULL, ( ID3D11Texture2D ** ) &pDx11Texture ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &srViewDesc, &m_pShaderResourceView ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &srViewDescSrgb, &m_pShaderResourceViewSrgb ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: ERROR! D3D call failed! hr = DXGI_ERROR_DEVICE_REMOVED ( D3D11Device()->CreateTexture2D( &desc, bImmutable ? pSubResource : NULL, ( ID3D11Texture2D ** ) &pDx11Texture ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &srViewDesc, &m_pShaderResourceView ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &srViewDescSrgb, &m_pShaderResourceViewSrgb ) )
[ W RenderSystem         ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem         ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: *** VB "<unknown>": Failed to allocate!
[ W General              ]: Bailing out of OnBlockForQuery after 0.250 seconds
[                        ]: Disconnected From 'Localhost:29000'
[                        ]: Connecting To 'Localhost:29000'
[                        ]: Connected To 'Localhost:29000'
[свернуть]
Насколько я понял проблема в карте, а точнее в каком-то ентити на этой карте, только хз кто это может быть (карта большая) :(
« Последнее редактирование: 10-06-2017, 17:05:53 от I_Explorer »
Мой недо-мод для ДотА2 - steamcommunity.com/...ils/?id=765024602

Оффлайн Adam Smith

  • Друзья CG
  • 468
  • Мощь: 6
  • жрять жри его
Re: Вылет
« Ответ #1 : 10-06-2017, 20:38:27 »
Тоже самое и я кажется знаю в чем дело. Щас проверяю
By PG.Freeman

Оффлайн Adam Smith

  • Друзья CG
  • 468
  • Мощь: 6
  • жрять жри его
Re: Вылет
« Ответ #2 : 10-06-2017, 21:08:37 »
Походу спавны крипов поломались
By PG.Freeman

Оффлайн I_Explorer

  • 173
  • Мощь: 2
Re: Вылет
« Ответ #3 : 11-06-2017, 05:39:37 »
Походу спавны крипов поломались
т.е. надо спавны крипов убрать и все будет норм?
Если это так, то это достаточно странно, ибо те же самые спавны есть в других кастомках и у них всё норм.
« Последнее редактирование: 11-06-2017, 05:42:09 от I_Explorer »
Мой недо-мод для ДотА2 - steamcommunity.com/...ils/?id=765024602

Оффлайн Adam Smith

  • Друзья CG
  • 468
  • Мощь: 6
  • жрять жри его
Re: Вылет
« Ответ #4 : 11-06-2017, 08:19:13 »
Со спавнами закомпиленными до обновы все норм
Кароч, мне помогло
By PG.Freeman

Оффлайн I_Explorer

  • 173
  • Мощь: 2
Re: Вылет
« Ответ #5 : 11-06-2017, 09:38:21 »
Со спавнами закомпиленными до обновы все норм
Кароч, мне помогло
Крч начал всё поочерёдно удалять из кастомки и я только сейчас понял что не работают стандартные валвовские лагеря крипов, а не мои кастомные как я предполагал изначально. Чтобы подтвердить свою теорию я вбил в поиск слово jungle сыграл в первую попавшуюся кастомку и действительно, она тоже вылетает.

В связи с этим у меня такой вопрос, а можно ли брать эти лагеря из карты dota.vmap или они тоже не работают?
Мой недо-мод для ДотА2 - steamcommunity.com/...ils/?id=765024602

Оффлайн I_Explorer

  • 173
  • Мощь: 2
Re: Вылет
« Ответ #6 : 11-06-2017, 09:41:25 »
Кстати у меня ещё некоторые юниты и предметы стали не выделяемыми, как фиксить? (сори если уже была темка).
Вот пример не выделяемого юнита
Спойлер
Код
"unit_giver_of_gold"	
{
// General
//----------------------------------------------------------------
"Model" "models/props_debris/wood_fence001g.vmdl" // Model.
"BaseClass" "npc_dota_creature"
"SoundSet" "n_creep_Ranged"
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
"Level" "10"
"ModelScale" "1.1"
"UseNeutralCreepBehavior" "1"
"IsAncient" "1"

// Abilities
//----------------------------------------------------------------
"Ability1" "gold_attacker" // Ability 1
"Ability2" "roshan_spell_block" // Ability 2
"Ability3" "" // Ability 3
"Ability4" "" // Ability 4

// Armor
//----------------------------------------------------------------
"ArmorPhysical" "0" // Physical protection.
"MagicalResistance"         "200"
// Attack
//----------------------------------------------------------------
"AttackCapabilities" ""
"AttackDamageType" ""
"AttackDamageMin" "0" // Damage range min.
"AttackDamageMax" "0" // Damage range max.
"AttackRate" "0" // Speed of attack.
"AttackAnimationPoint" "0" // Normalized time in animation cycle to attack.
"AttackAcquisitionRange" "0" // Range within a target can be acquired.
"AttackRange" "0" // Range within a target can be attacked.
     

// Bounds
//----------------------------------------------------------------
"RingRadius" "40"
"HealthBarOffset" "170"

// Bounty
//----------------------------------------------------------------
"BountyXP" "250" // Experience earn.
"BountyGoldMin" "250" // Gold earned min.
"BountyGoldMax" "250" // Gold earned max.

// Movement
//----------------------------------------------------------------
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
"MovementSpeed" "0" // Speed.


// Status
//----------------------------------------------------------------
"StatusHealth" "1" // Base health.
"StatusHealthRegen" "0" // Health regeneration rate.
"StatusMana" "0" // Base mana.
"StatusManaRegen" "0.0" // Mana regeneration rate.

// Vision
//----------------------------------------------------------------
"VisionDaytimeRange" "0" // Range of vision during day light.
"VisionNighttimeRange" "0" // Range of vision at night time.


// Team
//----------------------------------------------------------------
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"

// Creature Data
//----------------------------------------------------------------
"Creature"
{
//Level Up
"HPGain" "50"
"DamageGain" "2"
"ArmorGain" "0.25"
"MagicResistGain" "0.1"
"MoveSpeedGain" "1"
"BountyGain" "3"
"XPGain" "15"
}
}
[свернуть]
предмета
Спойлер
Код
"item_linen"
   {
"ID" "1202"
"BaseClass" "item_datadriven" 
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
"Model" "models/props_nature/mushroom_wild_02.vmdl"
"AbilityTextureName" "linen"
"ItemCost"                       "40"
"ItemAliases" "item_linen"
"ItemDroppable" "1"
"ItemPurchasable" "0"
"ItemSellable" "1"
"ItemKillable" "1"
"ItemShareability" "ITEM_FULLY_SHAREABLE" 
"ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS | DECLARE_PURCHASES_IN_SPEECH"
"ItemInitialCharges" "1"
"ItemStackable" "1"
"ItemPermanent" "0"
   }
[свернуть]
« Последнее редактирование: 11-06-2017, 09:48:31 от I_Explorer »
Мой недо-мод для ДотА2 - steamcommunity.com/...ils/?id=765024602

Оффлайн KEKMAN

  • 168
  • Мощь: 2
  • Dota forever <3
Re: Вылет
« Ответ #7 : 11-06-2017, 09:49:14 »
Кстати у меня ещё некоторые юниты и предметы стали не выделяемыми, как фиксить? (сори если уже была темка).
Вот пример не выделяемого юнита
Спойлер
Код
"unit_giver_of_gold"	
{
// General
//----------------------------------------------------------------
"Model" "models/props_debris/wood_fence001g.vmdl" // Model.
"BaseClass" "npc_dota_creature"
"SoundSet" "n_creep_Ranged"
"GameSoundsFile" "soundevents/game_sounds_creeps.vsndevts"
"Level" "10"
"ModelScale" "1.1"
"UseNeutralCreepBehavior" "1"
"IsAncient" "1"

// Abilities
//----------------------------------------------------------------
"Ability1" "gold_attacker" // Ability 1
"Ability2" "roshan_spell_block" // Ability 2
"Ability3" "" // Ability 3
"Ability4" "" // Ability 4

// Armor
//----------------------------------------------------------------
"ArmorPhysical" "0" // Physical protection.
"MagicalResistance"         "200"
// Attack
//----------------------------------------------------------------
"AttackCapabilities" ""
"AttackDamageType" ""
"AttackDamageMin" "0" // Damage range min.
"AttackDamageMax" "0" // Damage range max.
"AttackRate" "0" // Speed of attack.
"AttackAnimationPoint" "0" // Normalized time in animation cycle to attack.
"AttackAcquisitionRange" "0" // Range within a target can be acquired.
"AttackRange" "0" // Range within a target can be attacked.
     

// Bounds
//----------------------------------------------------------------
"RingRadius" "40"
"HealthBarOffset" "170"

// Bounty
//----------------------------------------------------------------
"BountyXP" "250" // Experience earn.
"BountyGoldMin" "250" // Gold earned min.
"BountyGoldMax" "250" // Gold earned max.

// Movement
//----------------------------------------------------------------
"MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
"MovementSpeed" "0" // Speed.


// Status
//----------------------------------------------------------------
"StatusHealth" "1" // Base health.
"StatusHealthRegen" "0" // Health regeneration rate.
"StatusMana" "0" // Base mana.
"StatusManaRegen" "0.0" // Mana regeneration rate.

// Vision
//----------------------------------------------------------------
"VisionDaytimeRange" "0" // Range of vision during day light.
"VisionNighttimeRange" "0" // Range of vision at night time.


// Team
//----------------------------------------------------------------
"TeamName" "DOTA_TEAM_NEUTRALS" // Team name.
"CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_PIERCE"
"CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_BASIC"
"UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"

// Creature Data
//----------------------------------------------------------------
"Creature"
{
//Level Up
"HPGain" "50"
"DamageGain" "2"
"ArmorGain" "0.25"
"MagicResistGain" "0.1"
"MoveSpeedGain" "1"
"BountyGain" "3"
"XPGain" "15"
}
}
[свернуть]
предмета
Спойлер
Код
"item_linen"
   {
"ID" "1202"
"BaseClass" "item_datadriven" 
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
"Model" "models/props_nature/mushroom_wild_02.vmdl"
"AbilityTextureName" "linen"
"ItemCost"                       "40"
"ItemAliases" "item_linen"
"ItemDroppable" "1"
"ItemPurchasable" "0"
"ItemSellable" "1"
"ItemKillable" "1"
"ItemShareability" "ITEM_FULLY_SHAREABLE" 
"ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS | DECLARE_PURCHASES_IN_SPEECH"
"ItemInitialCharges" "1"
"ItemStackable" "1"
"ItemPermanent" "0"
   }
[свернуть]
С предметом уже писали, модель не используй (точнее нужен стандартный сундучок)

Оффлайн I_Explorer

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Re: Вылет
« Ответ #8 : 11-06-2017, 09:52:55 »
С предметом уже писали, модель не используй (точнее нужен стандартный сундучок
мб всё таки что-то другое? а то некоторые модели-несундучки у меня спокойно выделяются.
Мой недо-мод для ДотА2 - steamcommunity.com/...ils/?id=765024602

Оффлайн Илья

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Re: Вылет
« Ответ #9 : 11-06-2017, 13:32:14 »
Смысл фразы "стандартный сундучок", которую я  оставлял в теме Денчика, заключался в том, что, как правильно сказал тот же Денчик, с хит-боксами что-то произошло. Из-за этого многие модельки теперь перешли в ту категорию моделей, которые и до этого не выделялись и не подходили для подобных целей.

Короче говоря, либо хит боксы налаживать, либо вновь перебирать модельки в поисках подходящих и рабочих. (может еще какие выходы есть, но это не точно).

Онлайн ZLOY

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  • Мощь: 4
Re: Вылет
« Ответ #10 : 11-06-2017, 13:52:01 »
Хитбокс изи добавляется любой модели.