Вылет

I_Explorer

Друзья CG
30 Июл 2016
318
16
Проект
Жизнь в тюрьме
Крч хз что делать, карта после недавней обновы начала вылетать вот консоль:
Код:
[  Console       ]: Loading custom game "zona_rpg" with map "untitled_02111999"
[  HostStateManager   ]: CHostStateMgr::QueueNewRequest( Loading (untitled_02111999), 2 )
[  EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [zona_rpg]
[  Client        ]: CL: IGameSystem::LoopDeactivateAllSystems
[  General       ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 460.012
[  Client        ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[  stringtables     ]: CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
[  Server        ]: SV: IGameSystem::LoopDeactivateAllSystems
[  Host         ]: HO: IGameSystem::LoopDeactivateAllSystems
[  Server        ]: SV: Server shutting down: 55
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
[  Server        ]: SV: Disconnect client 'Internet Explorer' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[  stringtables     ]: CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
[  General       ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 460.205
[  EngineServiceManager ]: Mounting addon 'zona_rpg'
[ W General       ]: KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file panorama\localization/../../resource/addon_russian.txt
[ W General       ]: lang, Tokens, 
[ W General       ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file panorama\localization/../../resource/addon_russian.txt
[ W General       ]: lang, (*Tokens*), 
[ A Assert        ]: c:\buildslave\source2_dota_rel_win64\build\src\panorama\localization\localize.cpp (318) : Assertion Failed in function panorama::CLocalization::BLoadLocalizationFile():
[ A Assert        ]: bLoadedSpecificLanguage
[ A Assert        ]: Failed to load localization file panorama\localization/../../resource/addon_russian.txt!
[ A Assert        ]: 
[  General       ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[  Client        ]: LoadingDisplay changed from NONE to LOADING (map="")
[ W Panorama       ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 691 (704 input number was)
[  General       ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 461.697
[  General       ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 461.697
[  Client        ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (zona_rpg)
[  EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [zona_rpg]
[            ]: VConsole Rejecting Message: 'PHRA'
[  Networking      ]: Network socket 'server' opened on port 27015
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[  Server        ]: SV: maxplayers set to 64
[  Developer      ]: Unsupported special ability type in item_aether_lens(02)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(03)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(04)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(05)!
[  Developer      ]: Unknown Type!
[ W General       ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[ A Assert        ]: c:\buildslave\source2_dota_rel_win64\build\src\tier0\tier0_strtools.cpp (666) : Assertion Failed in function ValidateStringFormatSpecifiers():
[ A Assert        ]: false
[ A Assert        ]: Illegal char string format specifier 'S' (83) in 'Localization key '%S' is too long. Truncating.
[ A Assert        ]: '
[ A Assert        ]: 
[  Developer      ]: Localization key '
[  General       ]: Initializing script VM...
[  General       ]: ...done
[  Server        ]: SV: Executing listen server config file
[  General       ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[  Server        ]: SV: CGameRulesGameSystem::GameInit installed game rules
[ W Panorama       ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 262 (754 input number was)
[ W Panorama       ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 634 (654 input number was)
[ W ResourceSystem    ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem    ]: Error loading resource file "materials/models/heroes/statuseffects/electric_detail2_psd_23fa1fb3.vtex_c" (Error: ERROR_FILEOPEN)
[  Server        ]: SV: Spawn Server: untitled_02111999
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[  Server        ]: SV: Connection to Steam servers successful.
[  Server        ]: SV: VAC secure mode is activated.
[  GCClient       ]: Received server welcome from GC.
[  General       ]: GC Connection established for server version 2205
[  VScript       ]: HDG beta
[  VScript       ]: HDGSurvival beta
[  VScript       ]: [Timers] creating Timers
[ W VScript       ]: LUA Memory usage warning: The VM has hit a new high usage of 16,777,216 bytes.
[  VScript       ]: ----------------------------------------Precache for hero Start----------------------------------------
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_shoulder/ferocious_toxicants_embrace_shoulder.vmdl
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_head/ferocious_toxicants_embrace_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_tail/poison_touch_tail.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_shoulder.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_tail/deathbringer_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidflytrap_tenticles/acidflytrap_tenticles.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_tail/venomancer_hydra_switch_color_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_head/poison_touch_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidflytrap_shoulders/acidflytrap_shoulders.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_jaw.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_arms/venomancer_hydra_switch_color_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_arms/deathbringer_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_shoulders/deathbringer_shoulders.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_shoulder/poison_touch_shoulder.vmdl
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_arms/ferocious_toxicants_embrace_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_head/deathbringer_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_arms/poison_touch_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_head/venomancer_hydra_switch_color_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidflytrap_tail/acidflytrap_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidicflytrap_head/acidicflytrap_head.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_tail/ferocious_toxicants_embrace_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_shoulder/venomancer_hydra_switch_color_shoulder.vmdl
[  VScript       ]: [Precache]24 models loaded and 0 particles loaded
[  VScript       ]: [Precache] End
[ W ResourceSystem    ]: Error loading resource file "particles/custom/nightelf/faerie_fire.vpcf_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem    ]: Error loading resource file "soundevents/hungerdotagames_sounds_custom.vsndevts_c" (Error: ERROR_FILEOPEN)
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[  Client        ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
[  Client        ]: CL: CCreateGameClientJob creating client connection to 'loopback'
[  Client        ]: CL: Connected to 'loopback'
[  Server        ]: SV: Sending server info to client 'Internet Explorer' at loopback
[  Server        ]: SV: WriteInitialSpawnGroups sending 1 groups
[  Client        ]: Game: "Dota 2"
[  Client        ]: Map: "untitled_02111999"
[  Client        ]: Players: 1 (0 bots) / 64 humans
[  Client        ]: Build: 7531 (revision 4006272)
[  Client        ]: Server Number: 2
[  SignonState     ]: CL: CNetworkGameClient::ProcessServerInfo
[  Developer      ]: Unsupported special ability type in item_aether_lens(02)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(03)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(04)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(05)!
[  Developer      ]: Unknown Type!
[ W General       ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[  Developer      ]: Localization key '
[  General       ]: Initializing script VM...
[  General       ]: ...done
[  General       ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[  Client        ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
[  Client        ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
[  Client        ]: CL: CGameRulesGameSystem::GameInit installed game rules
[  General       ]: Loading custom UI:
[  General       ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.002035 seconds
[  Server        ]: SV: "Internet Explorer<1><[U:1:177476817]><>" STEAM USERID validated
[  Client        ]: CL: CGameClientConnectPrerequisite connection succeeded
[  General       ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[  Server        ]: SV: IGameSystem::LoopActivateAllSystems
[  Host         ]: HO: IGameSystem::LoopActivateAllSystems
[  Server        ]: 1782:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -4 is outside of cell bounds (0->128) @(178.648056 -17595.792969 0.000000)
[  Server        ]: 1783:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -12 is outside of cell bounds (0->128) @(-2132.109863 -19457.847656 0.000000)
[  Server        ]: 1784:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -16 is outside of cell bounds (0->128) @(-2587.410400 -20642.070313 0.000000)
[  Server        ]: 1785:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -11 is outside of cell bounds (0->128) @(1254.813721 -19247.908203 0.000000)
[  Server        ]: 1892:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 136 is outside of cell bounds (0->128) @(18635.074219 0.000000 0.000000)
[  Server        ]: 1893:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19759.287109 0.000000 0.000000)
[  Server        ]: 1894:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 136 is outside of cell bounds (0->128) @(18625.322266 0.000000 0.000000)
[  Server        ]: 1894:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 146 is outside of cell bounds (0->128) @(16383.968750 21040.605469 0.000000)
[  Server        ]: 1898:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16869.964844 0.000000 0.000000)
[  Server        ]: 1899:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16869.964844 0.000000 0.000000)
[  Server        ]: 1900:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20177.988281 0.000000 0.000000)
[  Server        ]: 1901:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20177.988281 0.000000 0.000000)
[  Server        ]: 1902:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20196.675781 0.000000 0.000000)
[  Server        ]: 1903:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20196.675781 0.000000 0.000000)
[  Server        ]: 1904:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19954.439453 0.000000 0.000000)
[  Server        ]: 1905:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19954.439453 0.000000 0.000000)
[  Server        ]: 1906:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(19979.916016 0.000000 0.000000)
[  Server        ]: 1907:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(19979.916016 0.000000 0.000000)
[  Server        ]: 1908:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20123.148438 0.000000 0.000000)
[  Server        ]: 1909:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20123.148438 0.000000 0.000000)
[  Server        ]: 1910:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20118.314453 0.000000 0.000000)
[  Server        ]: 1911:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20118.314453 0.000000 0.000000)
[  Server        ]: 1912:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20136.068359 0.000000 0.000000)
[  Server        ]: 1913:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 142 is outside of cell bounds (0->128) @(20136.068359 0.000000 0.000000)
[  Server        ]: 1914:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19852.785156 0.000000 0.000000)
[  Server        ]: 1915:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19852.785156 0.000000 0.000000)
[  Server        ]: 1916:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19867.953125 0.000000 0.000000)
[  Server        ]: 1917:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19867.953125 0.000000 0.000000)
[  Server        ]: 1918:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19946.386719 0.000000 0.000000)
[  Server        ]: 1919:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19946.386719 0.000000 0.000000)
[  Server        ]: 1920:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19603.369141 0.000000 0.000000)
[  Server        ]: 1921:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19603.369141 0.000000 0.000000)
[  Server        ]: 1922:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19626.175781 0.000000 0.000000)
[  Server        ]: 1923:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19626.175781 0.000000 0.000000)
[  Server        ]: 1924:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19723.843750 0.000000 0.000000)
[  Server        ]: 1925:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 141 is outside of cell bounds (0->128) @(19723.843750 0.000000 0.000000)
[  Server        ]: 1926:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16466.328125 0.000000 0.000000)
[  Server        ]: 1927:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16466.328125 0.000000 0.000000)
[  Server        ]: 1934:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16505.255859 0.000000 0.000000)
[  Server        ]: 1935:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16505.255859 0.000000 0.000000)
[  Server        ]: 1942:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -2 is outside of cell bounds (0->128) @(9999.999023 -16960.000000 0.000000)
[  Server        ]: 1943:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -2 is outside of cell bounds (0->128) @(9999.999023 -16960.000000 0.000000)
[  Server        ]: 1946:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17460.488281 0.000000 0.000000)
[  Server        ]: 1947:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17460.488281 0.000000 0.000000)
[  Server        ]: 1950:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(17125.244141 0.000000 0.000000)
[  Server        ]: 1951:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(17125.244141 0.000000 0.000000)
[  Server        ]: 1952:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19560.722656 0.000000 0.000000)
[  Server        ]: 1953:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 140 is outside of cell bounds (0->128) @(19560.722656 0.000000 0.000000)
[  Server        ]: 1954:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 139 is outside of cell bounds (0->128) @(19376.777344 0.000000 0.000000)
[  Server        ]: 1955:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 139 is outside of cell bounds (0->128) @(19376.777344 0.000000 0.000000)
[  Server        ]: 1956:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16870.324219 0.000000 0.000000)
[  Server        ]: 1957:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 129 is outside of cell bounds (0->128) @(16870.324219 0.000000 0.000000)
[  Server        ]: 1958:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(16923.169922 0.000000 0.000000)
[  Server        ]: 1958:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(16383.968750 18779.197266 0.000000)
[  Server        ]: 1959:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 130 is outside of cell bounds (0->128) @(16923.169922 0.000000 0.000000)
[  Server        ]: 1959:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(16383.968750 18779.197266 0.000000)
[  Server        ]: 1985:forest_troll_high_priest_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 135 is outside of cell bounds (0->128) @(18271.808594 0.000000 0.000000)
[  Server        ]: 1986:forest_troll_high_priest_mana_aura::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 135 is outside of cell bounds (0->128) @(18271.808594 0.000000 0.000000)
[  Server        ]: 1987:forest_troll_high_priest_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -5 is outside of cell bounds (0->128) @(-7027.720703 -17910.746094 0.000000)
[  Server        ]: 1988:forest_troll_high_priest_mana_aura::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -5 is outside of cell bounds (0->128) @(-7027.720703 -17910.746094 0.000000)
[  Server        ]: 1989:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 137 is outside of cell bounds (0->128) @(18801.480469 0.000000 0.000000)
[  Server        ]: 1990:hidden::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 137 is outside of cell bounds (0->128) @(18801.480469 0.000000 0.000000)
[  Server        ]: 2028:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[  Server        ]: 2028:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 129 is outside of cell bounds (0->128) @(16383.968750 16731.427734 0.000000)
[  Server        ]: 2029:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[  Server        ]: 2029:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 140 is outside of cell bounds (0->128) @(16383.968750 19657.142578 0.000000)
[  Server        ]: 2030:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[  Server        ]: 2030:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 152 is outside of cell bounds (0->128) @(16383.968750 22582.855469 0.000000)
[  Server        ]: 2031:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[  Server        ]: 2031:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 152 is outside of cell bounds (0->128) @(16383.968750 22582.855469 0.000000)
[  Server        ]: 2032:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[  Server        ]: 2032:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 141 is outside of cell bounds (0->128) @(16383.968750 19748.570313 0.000000)
[  Server        ]: 2033:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[  Server        ]: 2033:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 129 is outside of cell bounds (0->128) @(16383.968750 16822.857422 0.000000)
[  Server        ]: 2034:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 143 is outside of cell bounds (0->128) @(20391.220703 0.000000 0.000000)
[  Server        ]: 2035:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 152 is outside of cell bounds (0->128) @(22681.970703 0.000000 0.000000)
[  Server        ]: 2048:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 544 is outside of cell bounds (0->128) @(2945.654053 122898.015625 0.000000)
[  Server        ]: 2049:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 544 is outside of cell bounds (0->128) @(2945.654053 122898.015625 0.000000)
[  Server        ]: 2118:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -543 is outside of cell bounds (0->128) @(-0.031250 -155520.000000 0.000000)
[  Server        ]: 2119:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -543 is outside of cell bounds (0->128) @(-0.031250 -155520.000000 0.000000)
[  Server        ]: 2128:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -546 is outside of cell bounds (0->128) @(16.871098 -156222.187500 0.000000)
[  Server        ]: 2129:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -546 is outside of cell bounds (0->128) @(16.871098 -156222.187500 0.000000)
[  Server        ]: 2138:npc_base_heal::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -548 is outside of cell bounds (0->128) @(13.360252 -156870.531250 0.000000)
[  Server        ]: 2139:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -548 is outside of cell bounds (0->128) @(13.360252 -156870.531250 0.000000)
[  Server        ]: 2158:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 128 is outside of cell bounds (0->128) @(16457.142578 0.000000 0.000000)
[  Server        ]: 2163:respawn::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 149 is outside of cell bounds (0->128) @(21942.857422 0.000000 0.000000)
[  Server        ]: 2164:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 153 is outside of cell bounds (0->128) @(22823.707031 0.000000 0.000000)
[  Server        ]: 2165:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 153 is outside of cell bounds (0->128) @(22823.707031 0.000000 0.000000)
[  Server        ]: 2166:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17502.111328 0.000000 0.000000)
[  Server        ]: 2166:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 189 is outside of cell bounds (0->128) @(16383.968750 32000.000000 0.000000)
[  Server        ]: 2167:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17502.111328 0.000000 0.000000)
[  Server        ]: 2167:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 189 is outside of cell bounds (0->128) @(16383.968750 32000.000000 0.000000)
[  Server        ]: 2172:craggy_exterior::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -7 is outside of cell bounds (0->128) @(15466.666016 -18346.666016 0.000000)
[  Server        ]: 2173:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -7 is outside of cell bounds (0->128) @(15466.666016 -18346.666016 0.000000)
[  Server        ]: 2174:npc_base_unselect::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell -7 is outside of cell bounds (0->128) @(15466.666016 -18346.666016 0.000000)
[  Server        ]: 2178:npc_base_unselect::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 131 is outside of cell bounds (0->128) @(6618.513672 17264.673828 0.000000)
[  Server        ]: 2179:blur::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 131 is outside of cell bounds (0->128) @(6618.513672 17264.673828 0.000000)
[  Server        ]: 2180:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 131 is outside of cell bounds (0->128) @(6618.513672 17264.673828 0.000000)
[  Server        ]: 2191:roshan_spell_block::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell -107 is outside of cell bounds (0->128) @(-43800.750000 0.000000 0.000000)
[  Server        ]: 2192:neutral_spell_immunity::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell -107 is outside of cell bounds (0->128) @(-43800.750000 0.000000 0.000000)
[  Server        ]: 2306:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 148 is outside of cell bounds (0->128) @(-2405.992188 21526.402344 0.000000)
[  Server        ]: 2307:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 148 is outside of cell bounds (0->128) @(-2405.992188 21526.402344 0.000000)
[  Server        ]: 2308:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 143 is outside of cell bounds (0->128) @(-822.773438 20227.085938 0.000000)
[  Server        ]: 2309:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 143 is outside of cell bounds (0->128) @(-822.773438 20227.085938 0.000000)
[  Server        ]: 2310:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(791.494141 18865.207031 0.000000)
[  Server        ]: 2311:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 137 is outside of cell bounds (0->128) @(791.494141 18865.207031 0.000000)
[  Server        ]: 2320:backdoor_protection_in_base::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 132 is outside of cell bounds (0->128) @(2321.385254 17601.904297 0.000000)
[  Server        ]: 2321:filler_ability::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellY cell 132 is outside of cell bounds (0->128) @(2321.385254 17601.904297 0.000000)
[  VScript       ]: ----------------------------------------HDGTEST Start----------------------------------------
[  General       ]: SetCustomHeroMaxLevel is a deprecated API.
[            ]: Disconnected From 'Localhost:29000'
[            ]: Connecting To 'Localhost:29000'
[            ]: Connected To 'Localhost:29000'
При этом тестовая карта (на которой ничего нет, но скрипты те же самые) работает нормально вот её консоль:
Код:
[  Console       ]: Loading custom game "zona_rpg" with map "untitled_teeeeest"
[  HostStateManager   ]: CHostStateMgr::QueueNewRequest( Loading (untitled_teeeeest), 2 )
[  EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [zona_rpg]
[  Client        ]: CL: IGameSystem::LoopDeactivateAllSystems
[  General       ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 183.466
[  Client        ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[  stringtables     ]: CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
[  Server        ]: SV: IGameSystem::LoopDeactivateAllSystems
[  Host         ]: HO: IGameSystem::LoopDeactivateAllSystems
[  Server        ]: SV: Server shutting down: 55
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
[  Server        ]: SV: Disconnect client 'Internet Explorer' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[  stringtables     ]: CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
[  General       ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 183.486
[  EngineServiceManager ]: Mounting addon 'zona_rpg'
[ W General       ]: KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file panorama\localization/../../resource/addon_russian.txt
[ W General       ]: lang, Tokens, 
[ W General       ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file panorama\localization/../../resource/addon_russian.txt
[ W General       ]: lang, (*Tokens*), 
[ A Assert        ]: c:\buildslave\source2_dota_rel_win64\build\src\panorama\localization\localize.cpp (318) : Assertion Failed in function panorama::CLocalization::BLoadLocalizationFile():
[ A Assert        ]: bLoadedSpecificLanguage
[ A Assert        ]: Failed to load localization file panorama\localization/../../resource/addon_russian.txt!
[ A Assert        ]: 
[  General       ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[  Client        ]: LoadingDisplay changed from NONE to LOADING (map="")
[  General       ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 184.125
[  General       ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 184.125
[  Client        ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (zona_rpg)
[  EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [zona_rpg]
[            ]: VConsole Rejecting Message: 'PHRA'
[  Networking      ]: Network socket 'server' opened on port 27015
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[  Server        ]: SV: maxplayers set to 64
[  Developer      ]: Unsupported special ability type in item_aether_lens(02)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(03)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(04)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(05)!
[  Developer      ]: Unknown Type!
[ W General       ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[ A Assert        ]: c:\buildslave\source2_dota_rel_win64\build\src\tier0\tier0_strtools.cpp (666) : Assertion Failed in function ValidateStringFormatSpecifiers():
[ A Assert        ]: false
[ A Assert        ]: Illegal char string format specifier 'S' (83) in 'Localization key '%S' is too long. Truncating.
[ A Assert        ]: '
[ A Assert        ]: 
[  Developer      ]: Localization key '
[  General       ]: Initializing script VM...
[  General       ]: ...done
[  Server        ]: SV: Executing listen server config file
[  General       ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[  Server        ]: SV: CGameRulesGameSystem::GameInit installed game rules
[ W ResourceSystem    ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
[ W SchemaSystemUtils  ]: WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
[ W ResourceSystem    ]: Error loading resource file "materials/models/heroes/statuseffects/electric_detail2_psd_23fa1fb3.vtex_c" (Error: ERROR_FILEOPEN)
[  Server        ]: SV: Spawn Server: untitled_teeeeest
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[  Server        ]: SV: Connection to Steam servers successful.
[  Server        ]: SV: VAC secure mode is activated.
[  VScript       ]: HDG beta
[  VScript       ]: HDGSurvival beta
[  VScript       ]: [Timers] creating Timers
[ W VScript       ]: LUA Memory usage warning: The VM has hit a new high usage of 16,777,216 bytes.
[  VScript       ]: ----------------------------------------Precache for hero Start----------------------------------------
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_shoulder/ferocious_toxicants_embrace_shoulder.vmdl
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_head/ferocious_toxicants_embrace_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_tail/poison_touch_tail.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_shoulder.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_tail/deathbringer_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidflytrap_tenticles/acidflytrap_tenticles.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_tail/venomancer_hydra_switch_color_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_head/poison_touch_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidflytrap_shoulders/acidflytrap_shoulders.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_jaw.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_arms/venomancer_hydra_switch_color_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_arms/deathbringer_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_shoulders/deathbringer_shoulders.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_shoulder/poison_touch_shoulder.vmdl
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_arms/ferocious_toxicants_embrace_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/deathbringer_head/deathbringer_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/poison_touch_arms/poison_touch_arms.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_head/venomancer_hydra_switch_color_head.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidflytrap_tail/acidflytrap_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/acidicflytrap_head/acidicflytrap_head.vmdl
[  VScript       ]: Precache model: models/heroes/venomancer/venomancer_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/ferocious_toxicants_embrace_tail/ferocious_toxicants_embrace_tail.vmdl
[  VScript       ]: Precache model: models/items/venomancer/venomancer_hydra_switch_color_shoulder/venomancer_hydra_switch_color_shoulder.vmdl
[  VScript       ]: [Precache]24 models loaded and 0 particles loaded
[  VScript       ]: [Precache] End
[  GCClient       ]: Received server welcome from GC.
[  General       ]: GC Connection established for server version 2205
[ W ResourceSystem    ]: Error loading resource file "particles/custom/nightelf/faerie_fire.vpcf_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem    ]: Error loading resource file "soundevents/hungerdotagames_sounds_custom.vsndevts_c" (Error: ERROR_FILEOPEN)
[  Server        ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[  Client        ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
[  Client        ]: CL: CCreateGameClientJob creating client connection to 'loopback'
[  Client        ]: CL: Connected to 'loopback'
[  Server        ]: SV: Sending server info to client 'Internet Explorer' at loopback
[  Server        ]: SV: WriteInitialSpawnGroups sending 1 groups
[  Client        ]: Game: "Dota 2"
[  Client        ]: Map: "untitled_teeeeest"
[  Client        ]: Players: 1 (0 bots) / 64 humans
[  Client        ]: Build: 7531 (revision 4006272)
[  Client        ]: Server Number: 2
[  SignonState     ]: CL: CNetworkGameClient::ProcessServerInfo
[  Developer      ]: Unsupported special ability type in item_aether_lens(02)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(03)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(04)!
[  Developer      ]: Unknown Type!
[  Developer      ]: Unsupported special ability type in item_radiance(05)!
[  Developer      ]: Unknown Type!
[ W General       ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
[  Developer      ]: Localization key '
[  General       ]: Initializing script VM...
[  General       ]: ...done
[  General       ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[  Client        ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
[  Client        ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
[  Client        ]: CL: CGameRulesGameSystem::GameInit installed game rules
[  General       ]: Loading custom UI:
[  General       ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000256 seconds
[  Server        ]: SV: "Internet Explorer<1><[U:1:177476817]><>" STEAM USERID validated
[  AssetSystem     ]: Flushing persistent asset info to disk, 226.963 seconds since last, 3000 change delta
[  AssetSystem     ]: AssetSystem saved persistent info for 1 layers / 120 assets in 0.010 sec
[  Client        ]: CL: CGameClientConnectPrerequisite connection succeeded
[  General       ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[  Server        ]: SV: IGameSystem::LoopActivateAllSystems
[  Host         ]: HO: IGameSystem::LoopActivateAllSystems
[  VScript       ]: ----------------------------------------HDGTEST Start----------------------------------------
[  General       ]: SetCustomHeroMaxLevel is a deprecated API.
[  Server        ]: SV: 64 player server started
[  Server        ]: SV: addon='zona_rpg'
[  Client        ]: CL: IGameSystem::LoopActivateAllSystems
[  General       ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000163 seconds
[  HostStateManager   ]: Loading (untitled_teeeeest)
[  SignonState     ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ W General       ]: EntSelectSpawnPoint: no info_player_start on level
[  Developer      ]: GetUserSetting: cvar 'cl_interpolate' unknown.
[  Server        ]: SV: Sending full update to client Internet Explorer (reason: initial update)
[  Client        ]: CL: Receiving uncompressed update from server
[ A Assert        ]: c:\buildslave\source2_dota_rel_win64\build\src\game\shared\skeletoninstance.cpp (5037) : Assertion Failed in function CSkeletonInstance::GetHitBoxListAndTransforms():
[ A Assert        ]: false
[ A Assert        ]: Attempting to get bones for hit box, but skeleton did not have valid bones
[ A Assert        ]: 
[  Client        ]: CL: Signon traffic "client": incoming 85.896 KB [9 pkts], outgoing 1.365 KB [10 pkts]
[  General       ]: customgamesetup_select_team - can only change team during setup phase
[  Server        ]: CDOTA_PlayerResource: Adding player SteamID 76561198137742545 to slot 0 FakeClient=0 preferred slot = -1
[  Server        ]: PR:OnFullyJoinedServer 0:[U:1:177476817]
[  Server        ]: PR:SetLeaverStatus 0:[U:1:177476817] DOTA_LEAVER_NONE
[  Server        ]: PR:SetConnectionState 0:[U:1:177476817] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
[  General       ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[  General       ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[  Client        ]: LoadingDisplay changed from LOADING to CUSTOM_GAME_SETUP (map="untitled_teeeeest")
[  Client        ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
[ W General       ]: ConVarRef r_dota_ssao doesn't point to an existing ConVar
[ W General       ]: ConVarRef r_dota_bloom doesn't point to an existing ConVar
[  General       ]: Compiling minimap: resourcecompiler.exe -i "c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\zona_rpg\materials\overviews\untitled_teeeeest.vmat"
[  General       ]: CResourceSystem Init
[  General       ]: -----------------------------------------------------------------
[  General       ]: OK: 0 compiled, 0 failed, 1 skipped, 0m:00s
[  General       ]: -----------------------------------------------------------------
[  General       ]: Destroying 3 startup resource manifests
[  General       ]: CResourceSystem PreShutdown()
[  General       ]: CResourceSystem Shutdown
[  AssetSystem     ]: Reloading Resource [1/2]: materials/overviews/untitled_teeeeest.vmat
[  AssetSystem     ]: Reloading Resource [2/2]: materials/overviews/untitled_teeeeest_tga_d3436f4e.vtex
[  Client        ]:  81: 1.048658 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[  Client        ]:  81: 0.862546 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[  AssetSystem     ]: Flushing persistent asset info to disk, 10.4434 seconds since last, 3000 change delta
[  AssetSystem     ]: AssetSystem saved persistent info for 1 layers / 120 assets in 0.012 sec
[  Client        ]:  81: 0.982499 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
[  General       ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[  General       ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[  Client        ]: LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="untitled_teeeeest")
[  Client        ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
[  General       ]: **** Unable to localize '#DOTA_GameMode_15' on panel 'PreGame'
[ W RenderSystem     ]: ERROR! D3D call failed! hr = Undefined D3D Error (0x887A0020)! ( D3D11Device()->CreateRenderTargetView( pTextureDx11, &amp;rtViewDesc, &amp;m_ppRenderTargetViewSrgb[ i ] ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ A Assert        ]: c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\dx\dxfunctions.h (118) : Assertion Failed in function _DOD3D():
[ A Assert        ]: false
[ A Assert        ]: D3D call for D3D11Device()->CreateRenderTargetView( pTextureDx11, &amp;rtViewDesc, &amp;m_ppRenderTargetViewSrgb[ i ] ) failed with 0x887A0020, logging minidump
[ A Assert        ]: 
[ W General       ]: Bailing out of OnBlockForQuery after 0.250 seconds
[ W RenderSystem     ]: ERROR! D3D call failed! hr = DXGI_ERROR_DEVICE_REMOVED ( D3D11Device()->CreateTexture2D( &amp;desc, bImmutable ? pSubResource : NULL, ( ID3D11Texture2D ** ) &amp;pDx11Texture ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &amp;srViewDesc, &amp;m_pShaderResourceView ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &amp;srViewDescSrgb, &amp;m_pShaderResourceViewSrgb ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateRenderTargetView( pTextureDx11, &amp;rtViewDesc, &amp;m_ppRenderTargetView[ i ] ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateRenderTargetView( pTextureDx11, &amp;rtViewDesc, &amp;m_ppRenderTargetViewSrgb[ i ] ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = DXGI_ERROR_DEVICE_REMOVED ( D3D11Device()->CreateTexture2D( &amp;desc, bImmutable ? pSubResource : NULL, ( ID3D11Texture2D ** ) &amp;pDx11Texture ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &amp;srViewDesc, &amp;m_pShaderResourceView ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &amp;srViewDescSrgb, &amp;m_pShaderResourceViewSrgb ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: ERROR! D3D call failed! hr = DXGI_ERROR_DEVICE_REMOVED ( D3D11Device()->CreateTexture2D( &amp;desc, bImmutable ? pSubResource : NULL, ( ID3D11Texture2D ** ) &amp;pDx11Texture ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &amp;srViewDesc, &amp;m_pShaderResourceView ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: ERROR! D3D call failed! hr = E_INVALIDARG ( D3D11Device()->CreateShaderResourceView( pTextureDx11, &amp;srViewDescSrgb, &amp;m_pShaderResourceViewSrgb ) )
[ W RenderSystem     ]: *** Run with -dx11debug to see native D3D errors!
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W RenderSystem     ]: Texture missing shader resource view - returning error texture in CTextureManagerDx11::GetResourceView
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: *** VB "<unknown>": Failed to allocate!
[ W General       ]: Bailing out of OnBlockForQuery after 0.250 seconds
[            ]: Disconnected From 'Localhost:29000'
[            ]: Connecting To 'Localhost:29000'
[            ]: Connected To 'Localhost:29000'
Насколько я понял проблема в карте, а точнее в каком-то ентити на этой карте, только хз кто это может быть (карта большая) :(
 
Последнее редактирование модератором:

I_Explorer

Друзья CG
30 Июл 2016
318
16
Проект
Жизнь в тюрьме
Походу спавны крипов поломались
т.е. надо спавны крипов убрать и все будет норм?
Если это так, то это достаточно странно, ибо те же самые спавны есть в других кастомках и у них всё норм.
 
Последнее редактирование модератором:

Adam Smith

Друзья CG
4 Окт 2014
473
2
Со спавнами закомпиленными до обновы все норм
Кароч, мне помогло
 

I_Explorer

Друзья CG
30 Июл 2016
318
16
Проект
Жизнь в тюрьме
Со спавнами закомпиленными до обновы все норм
Кароч, мне помогло
Крч начал всё поочерёдно удалять из кастомки и я только сейчас понял что не работают стандартные валвовские лагеря крипов, а не мои кастомные как я предполагал изначально. Чтобы подтвердить свою теорию я вбил в поиск слово jungle сыграл в первую попавшуюся кастомку и действительно, она тоже вылетает.

В связи с этим у меня такой вопрос, а можно ли брать эти лагеря из карты dota.vmap или они тоже не работают?
 
Последнее редактирование модератором:

I_Explorer

Друзья CG
30 Июл 2016
318
16
Проект
Жизнь в тюрьме
Кстати у меня ещё некоторые юниты и предметы стали не выделяемыми, как фиксить? (сори если уже была темка).
Вот пример не выделяемого юнита
Код:
"unit_giver_of_gold"	
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/props_debris/wood_fence001g.vmdl"	// Model.
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"10"
		"ModelScale" 				"1.1"
		"UseNeutralCreepBehavior"	"1"
		"IsAncient"					"1"			

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					"gold_attacker"			// Ability 1
		"Ability2"					"roshan_spell_block"			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"0"			// Physical protection.
		"MagicalResistance"     "200"
		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		""
		"AttackDamageType"			""
		"AttackDamageMin"			"0"		// Damage range min.
		"AttackDamageMax"			"0"		// Damage range max.
		"AttackRate"				"0"		// Speed of attack.
		"AttackAnimationPoint"		"0"		// Normalized time in animation cycle to attack.
		"AttackAcquisitionRange"	"0"		// Range within a target can be acquired.
		"AttackRange"				"0"		// Range within a target can be attacked.
	   

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Bounty
		//----------------------------------------------------------------
		"BountyXP"					"250"		// Experience earn.
		"BountyGoldMin"				"250"		// Gold earned min.
		"BountyGoldMax"				"250"		// Gold earned max.

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"0"		// Speed.	
		

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"1"		// Base health.
		"StatusHealthRegen"			"0"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"0"		// Range of vision during day light.
		"VisionNighttimeRange"		"0"		// Range of vision at night time.


		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"

		// Creature Data
		//----------------------------------------------------------------
		"Creature"
		{
			//Level Up
			"HPGain"					"50"
			"DamageGain"				"2"
			"ArmorGain"					"0.25"
			"MagicResistGain"			"0.1"
			"MoveSpeedGain"				"1"
			"BountyGain"				"3"
			"XPGain"					"15"
		}
	}
предмета
Код:
"item_linen"
  {
		"ID"							"1202" 
		"BaseClass"						"item_datadriven" 
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"	
		"Model"							"models/props_nature/mushroom_wild_02.vmdl" 
		"AbilityTextureName"			"linen" 
		"ItemCost"            "40" 
		"ItemAliases"					"item_linen"
		"ItemDroppable"					"1" 
		"ItemPurchasable"				"0" 
		"ItemSellable"					"1" 
		"ItemKillable"					"1" 
		"ItemShareability"				"ITEM_FULLY_SHAREABLE" 
		"ItemDeclarations"				"DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS | DECLARE_PURCHASES_IN_SPEECH" 
		"ItemInitialCharges" "1" 
		"ItemStackable" "1"
		"ItemPermanent" "0"	
  }
 
Последнее редактирование модератором:

mrlikelot

Продвинутый
24 Июл 2015
168
1
[quote author=I_Explorer link=topic=1497.msg9734#msg9734 date=1497174085]
Кстати у меня ещё некоторые юниты и предметы стали не выделяемыми, как фиксить? (сори если уже была темка).
Вот пример не выделяемого юнита
Код:
"unit_giver_of_gold"	
	{
		// General
		//----------------------------------------------------------------
		"Model"						"models/props_debris/wood_fence001g.vmdl"	// Model.
		"BaseClass"					"npc_dota_creature"
		"SoundSet"					"n_creep_Ranged"
		"GameSoundsFile"			"soundevents/game_sounds_creeps.vsndevts"
		"Level"						"10"
		"ModelScale" 				"1.1"
		"UseNeutralCreepBehavior"	"1"
		"IsAncient"					"1"			

		// Abilities
		//----------------------------------------------------------------
		"Ability1"					"gold_attacker"			// Ability 1
		"Ability2"					"roshan_spell_block"			// Ability 2
		"Ability3"					""			// Ability 3
		"Ability4"					""			// Ability 4

		// Armor
		//----------------------------------------------------------------
		"ArmorPhysical"				"0"			// Physical protection.
		"MagicalResistance"     "200"
		// Attack
		//----------------------------------------------------------------
		"AttackCapabilities"		""
		"AttackDamageType"			""
		"AttackDamageMin"			"0"		// Damage range min.
		"AttackDamageMax"			"0"		// Damage range max.
		"AttackRate"				"0"		// Speed of attack.
		"AttackAnimationPoint"		"0"		// Normalized time in animation cycle to attack.
		"AttackAcquisitionRange"	"0"		// Range within a target can be acquired.
		"AttackRange"				"0"		// Range within a target can be attacked.
	   

		// Bounds
		//----------------------------------------------------------------
		"RingRadius"				"40"
		"HealthBarOffset"			"170"

		// Bounty
		//----------------------------------------------------------------
		"BountyXP"					"250"		// Experience earn.
		"BountyGoldMin"				"250"		// Gold earned min.
		"BountyGoldMax"				"250"		// Gold earned max.

		// Movement
		//----------------------------------------------------------------
		"MovementCapabilities"		"DOTA_UNIT_CAP_MOVE_GROUND"
		"MovementSpeed"				"0"		// Speed.	
		

		// Status
		//----------------------------------------------------------------
		"StatusHealth"				"1"		// Base health.
		"StatusHealthRegen"			"0"		// Health regeneration rate.
		"StatusMana"				"0"			// Base mana.
		"StatusManaRegen"			"0.0"		// Mana regeneration rate.		 
		
		// Vision
		//----------------------------------------------------------------
		"VisionDaytimeRange"		"0"		// Range of vision during day light.
		"VisionNighttimeRange"		"0"		// Range of vision at night time.


		// Team
		//----------------------------------------------------------------
		"TeamName"					"DOTA_TEAM_NEUTRALS"						// Team name.
		"CombatClassAttack"			"DOTA_COMBAT_CLASS_ATTACK_PIERCE"
		"CombatClassDefend"			"DOTA_COMBAT_CLASS_DEFEND_BASIC"
		"UnitRelationshipClass"		"DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"

		// Creature Data
		//----------------------------------------------------------------
		"Creature"
		{
			//Level Up
			"HPGain"					"50"
			"DamageGain"				"2"
			"ArmorGain"					"0.25"
			"MagicResistGain"			"0.1"
			"MoveSpeedGain"				"1"
			"BountyGain"				"3"
			"XPGain"					"15"
		}
	}
предмета
Код:
"item_linen"
  {
		"ID"							"1202" 
		"BaseClass"						"item_datadriven" 
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"	
		"Model"							"models/props_nature/mushroom_wild_02.vmdl" 
		"AbilityTextureName"			"linen" 
		"ItemCost"            "40" 
		"ItemAliases"					"item_linen"
		"ItemDroppable"					"1" 
		"ItemPurchasable"				"0" 
		"ItemSellable"					"1" 
		"ItemKillable"					"1" 
		"ItemShareability"				"ITEM_FULLY_SHAREABLE" 
		"ItemDeclarations"				"DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS | DECLARE_PURCHASES_IN_SPEECH" 
		"ItemInitialCharges" "1" 
		"ItemStackable" "1"
		"ItemPermanent" "0"	
  }
[/quote]
С предметом уже писали, модель не используй (точнее нужен стандартный сундучок)
 
Последнее редактирование модератором:

I_Explorer

Друзья CG
30 Июл 2016
318
16
Проект
Жизнь в тюрьме
С предметом уже писали, модель не используй (точнее нужен стандартный сундучок
мб всё таки что-то другое? а то некоторые модели-несундучки у меня спокойно выделяются.
 
Последнее редактирование модератором:

Илья

Друзья CG
25 Сен 2015
2,348
41
Смысл фразы "стандартный сундучок", которую я оставлял в теме Денчика, заключался в том, что, как правильно сказал тот же Денчик, с хит-боксами что-то произошло. Из-за этого многие модельки теперь перешли в ту категорию моделей, которые и до этого не выделялись и не подходили для подобных целей.

Короче говоря, либо хит боксы налаживать, либо вновь перебирать модельки в поисках подходящих и рабочих. (может еще какие выходы есть, но это не точно).
 
Последнее редактирование модератором:

ZLOY

Администратор
Команда форума
27 Июн 2016
953
182
Хитбокс изи добавляется любой модели.
 
Реклама: