local particleLeader = ParticleManager:CreateParticle( "particles/leader/leader_overhead.vpcf", PATTACH_OVERHEAD_FOLLOW, entity )
ParticleManager:SetParticleControlEnt( particleLeader, PATTACH_OVERHEAD_FOLLOW, entity, PATTACH_OVERHEAD_FOLLOW, "follow_overhead", entity:GetAbsOrigin(), true )