GetCameraLookAtPosition GameUI.GetCameraLookAtPosition() Get the current look at position.
GetCameraLookAtPositionHeightOffset GameUI.GetCameraLookAtPositionHeightOffset() Get the current look at position height offset.
SetCameraPitchMin GameUI.SetCameraPitchMin( float flPitchMin ) Set the minimum camera pitch angle.
SetCameraPitchMax GameUI.SetCameraPitchMax( float flPitchMax ) Set the maximum camera pitch angle.
SetCameraYaw GameUI.SetCameraYaw( float flCameraYaw ) Set the camera's yaw.
SetCameraLookAtPositionHeightOffset GameUI.SetCameraLookAtPositionHeightOffset( float flCameraLookAtHeightOffset ) Offset the camera's look at point.
SetCameraTerrainAdjustmentEnabled GameUI.SetCameraTerrainAdjustmentEnabled( boolean bEnabled ) Set whether the camera should automatically adjust to average terrain height.
SetCameraDistance GameUI.SetCameraDistance( float flDistance ) Set the camera distance from the look at point.