local ability = keys.ability
local caster = keys.caster
local ability1 = caster:FindAbilityByName("ability_name1")
local ability2 = caster:FindAbilityByName("ability_name2")
local ability3 = caster:FindAbilityByName("ability_name3")
local ability4 = caster:FindAbilityByName("ability_name4")
local ability5 = caster:FindAbilityByName("ability_name5")
if ability1 ~= ability then
ability1:UseResources(false,false,true)
end
if ability2 ~= ability then
ability2:UseResources(false,false,true)
end
if ability3 ~= ability then
ability3:UseResources(false,false,true)
end
if ability4 ~= ability then
ability4:UseResources(false,false,true)
end
if ability5 ~= ability then
ability5:UseResources(false,false,true)
end
void UseResources(bool bMana, bool bGold, bool bCooldown)