Как создать скилл на подобии axe Counter Helix, я написал такой скрипт:
"axe_new"
{
"BaseClass" "ability_datadriven"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_NO_TARGET"
"AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL"
"SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES"
"AbilityTextureName" "axe_counter_helix"
// Time
//-------------------------------------------------------------------------------------------------------------
"AbilityCooldown" "0.45 0.4 0.35 0.3"
// Damage.
//-------------------------------------------------------------------------------------------------------------
"AbilityDamage" "100 135 170 205"
Но урона вокруг героя нет, почему?
"axe_new"
{
"BaseClass" "ability_datadriven"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_NO_TARGET"
"AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL"
"SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES"
"AbilityTextureName" "axe_counter_helix"
// Time
//-------------------------------------------------------------------------------------------------------------
"AbilityCooldown" "0.45 0.4 0.35 0.3"
// Damage.
//-------------------------------------------------------------------------------------------------------------
"AbilityDamage" "100 135 170 205"
Но урона вокруг героя нет, почему?
Последнее редактирование модератором: