Пытался добавить одежду героя, вроде руки имморталовских или голову с эффектом.
Ставил только модель на сфа , shadow_fiend_arcana. Она была, но при попытки добавить одежду аркана исчезала и была стандартная модель. Видел что делали так, и получалось.
Ставил только модель на сфа , shadow_fiend_arcana. Она была, но при попытки добавить одежду аркана исчезала и была стандартная модель. Видел что делали так, и получалось.
"npc_dota_hero_nevermore"
{
"Model" "models/heroes/shadow_fiend/shadow_fiend_arcana.vmdl"
"Portrait" "vgui/hud/heroportraits/portrait_nevermore"
"IdleExpression" "scenes/nevermore/nevermore_exp_idle_01.vcd"
"SoundSet" "Hero_Nevermore"
"IdleSoundLoop" "Hero_Nevermore.IdleLoop"
"PickSound" "nevermore_nev_spawn_11"
"BanSound" "nevermore_nev_anger_03"
"Enabled" "1"
"BotImplemented" "1"
"HeroUnlockOrder" "1"
"Role" "Carry,Nuker"
"Rolelevels" "2,3"
"Complexity" "2"
"Team" "Bad"
"HeroID" "11"
"Legs" "0"
"ModelScale" "0.980000"
"LoadoutScale" "0.820000"
"SpectatorLoadoutScale" "0.8"
"HeroGlowColor" "240 34 18"
"CMEnabled" "1"
"NameAliases" "sf"
"workshop_guide_name" "Shadow Fiend"
"LastHitChallengeRival" "npc_dota_hero_lion"
"AbilityDraftDisabled" "1"
"HeroSelectSoundEffect" "Hero_Nevermore.Pick"
"AbilityLayout" "6"
"Ability1" "nevermore_shadowraze1"
"Ability2" "nevermore_shadowraze2"
"Ability3" "nevermore_shadowraze3"
"Ability4" "nevermore_necromastery"
"Ability5" "nevermore_dark_lord"
"Ability6" "nevermore_requiem"
"Ability10" "special_bonus_movement_speed_15"
"Ability11" "special_bonus_attack_speed_20"
"Ability12" "special_bonus_spell_amplify_6"
"Ability13" "special_bonus_hp_175"
"Ability14" "special_bonus_lifesteal_15"
"Ability15" "special_bonus_unique_nevermore_1"
"Ability16" "special_bonus_attack_range_150"
"Ability17" "special_bonus_unique_nevermore_2"
"ArmorPhysical" "-2"
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
"AttackDamageMin" "15"
"AttackDamageMax" "21"
"AttackRate" "1.700000"
"AttackAnimationPoint" "0.500000"
"AttackAcquisitionRange" "800"
"AttackRange" "500"
"ProjectileModel" "particles/units/heroes/hero_nevermore/nevermore_base_attack.vpcf"
"ProjectileSpeed" "1200"
"AttributePrimary" "DOTA_ATTRIBUTE_AGILITY"
"AttributeBaseStrength" "15"
"AttributeStrengthGain" "2.300000"
"AttributeBaseIntelligence" "18"
"AttributeIntelligenceGain" "2.000000"
"AttributeBaseAgility" "20"
"AttributeAgilityGain" "2.900000"
"StatusHealthRegen" "0.2500000"
"MovementSpeed" "315"
"MovementTurnRate" "1.000000"
"BoundsHullName" "DOTA_HULL_SIZE_HERO"
"particle_folder" "particles/units/heroes/hero_nevermore"
"GameSoundsFile" "soundevents/game_sounds_heroes/game_sounds_nevermore.vsndevts"
"VoiceFile" "soundevents/voscripts/game_sounds_vo_nevermore.vsndevts"
"RenderablePortrait"
{
"override_hero" "npc_dota_hero_nevermore" //вот это я начал добавлять
"Wearable1"
{
"ItemDef" "9020"
}
"Wearable2"
{
"ItemDef" "8259"
}
"Wearable3"
{
"ItemDef" "9021"
}
} //до сюда.
{
"Particles"
{
"particles/units/heroes/hero_nevermore/nevermore_loadout.vpcf"
{
"0"
{
"type" "follow_origin"
"location" "attach_hitloc"
}
}
}
}
"ItemSlots"
{
{
"Model" "models/heroes/shadow_fiend/shadow_fiend_arcana.vmdl"
"Portrait" "vgui/hud/heroportraits/portrait_nevermore"
"IdleExpression" "scenes/nevermore/nevermore_exp_idle_01.vcd"
"SoundSet" "Hero_Nevermore"
"IdleSoundLoop" "Hero_Nevermore.IdleLoop"
"PickSound" "nevermore_nev_spawn_11"
"BanSound" "nevermore_nev_anger_03"
"Enabled" "1"
"BotImplemented" "1"
"HeroUnlockOrder" "1"
"Role" "Carry,Nuker"
"Rolelevels" "2,3"
"Complexity" "2"
"Team" "Bad"
"HeroID" "11"
"Legs" "0"
"ModelScale" "0.980000"
"LoadoutScale" "0.820000"
"SpectatorLoadoutScale" "0.8"
"HeroGlowColor" "240 34 18"
"CMEnabled" "1"
"NameAliases" "sf"
"workshop_guide_name" "Shadow Fiend"
"LastHitChallengeRival" "npc_dota_hero_lion"
"AbilityDraftDisabled" "1"
"HeroSelectSoundEffect" "Hero_Nevermore.Pick"
"AbilityLayout" "6"
"Ability1" "nevermore_shadowraze1"
"Ability2" "nevermore_shadowraze2"
"Ability3" "nevermore_shadowraze3"
"Ability4" "nevermore_necromastery"
"Ability5" "nevermore_dark_lord"
"Ability6" "nevermore_requiem"
"Ability10" "special_bonus_movement_speed_15"
"Ability11" "special_bonus_attack_speed_20"
"Ability12" "special_bonus_spell_amplify_6"
"Ability13" "special_bonus_hp_175"
"Ability14" "special_bonus_lifesteal_15"
"Ability15" "special_bonus_unique_nevermore_1"
"Ability16" "special_bonus_attack_range_150"
"Ability17" "special_bonus_unique_nevermore_2"
"ArmorPhysical" "-2"
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
"AttackDamageMin" "15"
"AttackDamageMax" "21"
"AttackRate" "1.700000"
"AttackAnimationPoint" "0.500000"
"AttackAcquisitionRange" "800"
"AttackRange" "500"
"ProjectileModel" "particles/units/heroes/hero_nevermore/nevermore_base_attack.vpcf"
"ProjectileSpeed" "1200"
"AttributePrimary" "DOTA_ATTRIBUTE_AGILITY"
"AttributeBaseStrength" "15"
"AttributeStrengthGain" "2.300000"
"AttributeBaseIntelligence" "18"
"AttributeIntelligenceGain" "2.000000"
"AttributeBaseAgility" "20"
"AttributeAgilityGain" "2.900000"
"StatusHealthRegen" "0.2500000"
"MovementSpeed" "315"
"MovementTurnRate" "1.000000"
"BoundsHullName" "DOTA_HULL_SIZE_HERO"
"particle_folder" "particles/units/heroes/hero_nevermore"
"GameSoundsFile" "soundevents/game_sounds_heroes/game_sounds_nevermore.vsndevts"
"VoiceFile" "soundevents/voscripts/game_sounds_vo_nevermore.vsndevts"
"RenderablePortrait"
{
"override_hero" "npc_dota_hero_nevermore" //вот это я начал добавлять
"Wearable1"
{
"ItemDef" "9020"
}
"Wearable2"
{
"ItemDef" "8259"
}
"Wearable3"
{
"ItemDef" "9021"
}
} //до сюда.
{
"Particles"
{
"particles/units/heroes/hero_nevermore/nevermore_loadout.vpcf"
{
"0"
{
"type" "follow_origin"
"location" "attach_hitloc"
}
}
}
}
"ItemSlots"
{
Последнее редактирование модератором: