Вот старый кусок
Lua:
DAMAGE_TYPES = {
[0] = "DAMAGE_TYPE_NONE",
[1] = "DAMAGE_TYPE_PHYSICAL",
[2] = "DAMAGE_TYPE_MAGICAL",
[4] = "DAMAGE_TYPE_PURE",
[7] = "DAMAGE_TYPE_ALL",
[8] = "DAMAGE_TYPE_HP_REMOVAL",
}