function tp(trigger)
local hActivatorHero = trigger.activator
ParticleManager:CreateParticle("particles/items_fx/blink_dagger_start.vpcf", PATTACH_ABSORIGIN, hActivatorHero)
hActivatorHero:EmitSound("DOTA_Item.BlinkDagger.Activate")
local point = Entities:FindByName( nil, "pnt1"):GetAbsOrigin()
PlayerResource:SetCameraTarget(trigger.activator:GetPlayerOwnerID(), trigger.activator)
FindClearSpaceForUnit(trigger.activator, point, false)
trigger.activator:Stop()
Timers:CreateTimer(0.1, function()
PlayerResource:SetCameraTarget(trigger.activator:GetPlayerOwnerID(), nil)
end)
end