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Резкое игнорирование npc_hero_custom

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Оффлайн SashaVrach

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Проблема заключается в том, что после создания нового героя в моём случае это джагга я протестил кастомку через консоль, всё было нормально и все герои были сделаны правильно, НО когда я обновил кастомку ( workshops tool ) то кастомка игнорила npc_hero_custom. тоесть, герои были со стандартными статами и тд, но способности ( которые имелись и у изменённого и у стандартнго героя ) херо лист и прочее работали.
вот мой npc_hero_custom
Спойлер
// Dota Heroes File
// NOTE: This is not for creating new heroes, this is for taking a currently existing hero as a template and overriding
// the specified key-value combinations.  Use override_hero <hero_to_override> for this.
"DOTAHeroes"
{
   //=================================================================================================================
   // HERO: Big Sniper
   //=================================================================================================================
   "bigsnip"
   {
      "override_hero"            "npc_dota_hero_sniper"         
      "Ability1"               "sniper_assassinate"
      "Ability2"               "bounty_hunter_track"
      "Ability3"               "slark_shadow_dance"
      "Ability4"               "zuus_thundergods_wrath"      
      "ArmorPhysical"            "2"
      "MagicalResistance"         "25" 
      "AttackDamageMin"         "20"
      "AttackDamageMax"         "50"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "33"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "25"                              
      "AttributeIntelligenceGain"   "2"                              
      "AttributeBaseAgility"      "30"                              
      "AttributeAgilityGain"      "2"
      "MovementSpeed"            "350"
      "StatusHealth"            "600"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "300"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "2000"
   }
   "papich"
   {
      "override_hero"            "npc_dota_hero_skeleton_king"         
      "Ability1"               "phantom_assassin_coup_de_grace"
      "Ability2"               "life_stealer_rage"
      "Ability3"               "morphling_morph_str"
      "Ability4"               "morphling_morph"
      "Ability5"               "skeleton_king_reincarnation"      
      "ArmorPhysical"            "20"
      "MagicalResistance"         "27" 
      "AttackDamageMin"         "20"
      "AttackDamageMax"         "50"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "33"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "25"                              
      "AttributeIntelligenceGain"   "2"                              
      "AttributeBaseAgility"      "30"                              
      "AttributeAgilityGain"      "2"
      "MovementSpeed"            "425"
      "StatusHealth"            "600"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "300"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "Real_mag"
   {
      "override_hero"            "npc_dota_hero_oracle"         
      "Ability1"               "rubick_fade_bolt"
      "Ability2"               "shredder_reactive_armor"
      "Ability3"               "magnataur_skewer"
      "Ability4"               "obsidian_destroyer_astral_imprisonment"      
      "ArmorPhysical"            "5"
      "MagicalResistance"         "12" 
      "AttackDamageMin"         "1"
      "AttackDamageMax"         "1"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "25"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "35"                              
      "AttributeIntelligenceGain"   "10"                              
      "AttributeBaseAgility"      "30"                              
      "AttributeAgilityGain"      "2"
      "MovementSpeed"            "400"
      "StatusHealth"            "600"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "300"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "100"
   }
   "Time_Fuck"
   {
      "override_hero"            "npc_dota_hero_tinker"         
      "Ability1"               "rattletrap_rocket_flare"
      "Ability2"               "tinker_march_of_the_machines"
      "Ability3"               ""
      "Ability4"               "gyrocopter_call_down"      
      "ArmorPhysical"            "1"
      "MagicalResistance"         "10" 
      "AttackDamageMin"         "1"
      "AttackDamageMax"         "1"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "25"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "35"                              
      "AttributeIntelligenceGain"   "10"                              
      "AttributeBaseAgility"      "30"                              
      "AttributeAgilityGain"      "2"
      "MovementSpeed"            "550"
      "StatusHealth"            "600"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "300"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "1"
   }
   "Big Rock"
   {
      "override_hero"            "npc_dota_hero_tiny"         
      "Ability1"               "slardar_slithereen_crush"
      "Ability2"               "nyx_assassin_impale"
      "Ability3"               "lion_impale"
      "Ability4"               "tiny_toss"      
      "ArmorPhysical"            "15"
      "MagicalResistance"         "25" 
      "AttackDamageMin"         "60"
      "AttackDamageMax"         "85"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "40"                              
      "AttributeStrengthGain"      "20"                              
      "AttributeBaseIntelligence"   "25"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "30"                              
      "AttributeAgilityGain"      "2"
      "MovementSpeed"            "290"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "Void Full"
   {
      "override_hero"            "npc_dota_hero_faceless_void"         
      "Ability1"               "faceless_void_time_walk"
      "Ability2"               "phantom_assassin_phantom_strike"
      "Ability3"               "phantom_assassin_blur"
      "Ability4"               "faceless_void_chronosphere"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "25" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "10"                              
      "AttributeStrengthGain"      "5"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "20"                              
      "AttributeAgilityGain"      "5"
      "MovementSpeed"            "345"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "lEGION"
   {
      "override_hero"            "npc_dota_hero_legion_commander"         
      "Ability1"               "legion_commander_overwhelming_odds"
      "Ability2"               "ursa_fury_swipes"
      "Ability3"               "skeleton_king_vampiric_aura"
      "Ability4"               "legion_commander_duel"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "10" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "10"                              
      "AttributeStrengthGain"      "5"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "20"                              
      "AttributeAgilityGain"      "1"
      "MovementSpeed"            "345"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "wisp"
   {
      "override_hero"            "npc_dota_hero_wisp"         
      "Ability1"               "axe_berserkers_call"
      "Ability2"               "nyx_assassin_spiked_carapace"
      "Ability3"               "dragon_knight_dragon_blood"
      "Ability4"               "furion_teleportation"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "10" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "20"                              
      "AttributeStrengthGain"      "5"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "1"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "345"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "500"
   }
   "pudge"
   {
      "override_hero"            "npc_dota_hero_enigma"   
      "Model"            "models/courier/minipudge/minipudge.vmdl"      
      "Ability1"               "pudge_meat_hook"
      "Ability2"               "abaddon_frostmourne"
      "Ability3"               "bane_nightmare"
      "Ability4"               "rattletrap_hookshot"   
      "Ability5"               "bane_nightmare_end"   
      "ArmorPhysical"            "10"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "20"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "1"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "345"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "ggg"
   {
      "override_hero"            "npc_dota_hero_ancient_apparition"   
      "Model"            "models/particle/snowball.vmdl"      
      "Ability1"               "tusk_snowball"
      "Ability2"               "tusk_ice_shards"
      "Ability3"               "skywrath_mage_arcane_bolt"
      "Ability4"               "crystal_maiden_frostbite"      
      "ArmorPhysical"            "10"
      "MagicalResistance"         "10" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "20"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "1"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "345"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "gggg"
   {
      "override_hero"            "npc_dota_hero_viper"         
      "Ability1"               "morphling_morph"
      "Ability2"               "morphling_morph_agi"
      "Ability3"               "mirana_leap"
      "Ability4"               "bloodseeker_thirst"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_AGILITY"
      "AttributeBaseStrength"      "15"                              
      "AttributeStrengthGain"      "1"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "20"                              
      "AttributeAgilityGain"      "3"
      "MovementSpeed"            "345"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "ggggggggggggggg"
   {
      "override_hero"            "npc_dota_hero_undying"         
      "Ability1"               "undying_tombstone"
      "Ability2"               "tinker_rearm"
      "Ability4"               ""
      "Ability3"               "abyssal_underlord_atrophy_aura"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_AGILITY"
      "AttributeBaseStrength"      "25"                              
      "AttributeStrengthGain"      "1"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "25"                              
      "AttributeAgilityGain"      "0.5"
      "MovementSpeed"            "330"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "200"
   }
   "gggggggg"
   {
      "override_hero"            "npc_dota_hero_life_stealer"
      "Model"               "models/heroes/techies/fx_techiesfx_mine.vmdl"      
      "Ability1"               "techies_suicide"
      "Ability2"               "spirit_breaker_charge_of_darkness"
      "Ability3"               "techies_land_mines"
      "Ability4"               "pugna_decrepify"
      "Ability5"               "centaur_return"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_AGILITY"
      "AttributeBaseStrength"      "15"                              
      "AttributeStrengthGain"      "5"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "10"                              
      "AttributeAgilityGain"      "1"
      "MovementSpeed"            "150"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1000"
      "AttackRange"            "1"
   }
   "ggggggggq"
   {
      "override_hero"            "npc_dota_hero_morphling"
      "Model"               "models/heroes/gyro/gyro_missile.vmdl"      
      "Ability1"               "ogre_magi_fireblast"
      "Ability2"               "techies_suicide"
      "Ability3"               "spirit_breaker_greater_bash"
      "Ability4"               "spirit_breaker_charge_of_darkness"
      "Ability5"               "ursa_overpower"      
      "ArmorPhysical"            "3"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "55"
      "AttackDamageMax"         "55"
      "AttributePrimary"         "DOTA_ATTRIBUTE_AGILITY"
      "AttributeBaseStrength"      "15"                              
      "AttributeStrengthGain"      "5"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "10"                              
      "AttributeAgilityGain"      "3"
      "MovementSpeed"            "340"
      "StatusHealth"            "900"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "100"
   }
   "888"
   {
      "override_hero"            "npc_dota_hero_jakiro"
      "Model"               "models/heroes/lone_druid/spirit_bear.vmdl"      
      "Ability1"               "lycan_feral_impulse"
      "Ability2"               "earthshaker_enchant_totem"
      "Ability3"               "lone_druid_spirit_bear"
      "Ability4"               "sven_gods_strength"      
      "ArmorPhysical"            "5"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "80"
      "AttackDamageMax"         "80"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "25"                              
      "AttributeStrengthGain"      "3"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "10"                              
      "AttributeAgilityGain"      "3"
      "MovementSpeed"            "340"
      "StatusHealth"            "500"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "100"
   }
   "66666"
   {
      "override_hero"            "npc_dota_hero_batrider"      
      "Ability1"               "spirit_breaker_charge_of_darkness"
      "Ability2"               "batrider_firefly"
      "Ability3"               "sandking_burrowstrike"
      "Ability4"               "slark_pounce"      
      "ArmorPhysical"            "0"
      "MagicalResistance"         "20" 
      "AttackDamageMin"         "80"
      "AttackDamageMax"         "80"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "20"                              
      "AttributeStrengthGain"      "1"                              
      "AttributeBaseIntelligence"   "10"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "10"                              
      "AttributeAgilityGain"      "3"
      "MovementSpeed"            "320"
      "StatusHealth"            "500"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "100"
   }
   "6"
   {
      "override_hero"            "npc_dota_hero_night_stalker"   
      "Model"               "models/props_structures/tower_bad.vmdl"   
      "Ability1"               "tinker_laser"
      "Ability2"               "visage_gravekeepers_cloak"
      "Ability3"               "meepo_divided_we_stand"
      "Ability4"               "huskar_berserkers_blood"      
      "ArmorPhysical"            "14"
      "MagicalResistance"         "24" 
      "AttackDamageMin"         "110"
      "AttackDamageMax"         "110"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "0"                              
      "AttributeStrengthGain"      "0"                              
      "AttributeBaseIntelligence"   "0"                              
      "AttributeIntelligenceGain"   "0"                              
      "AttributeBaseAgility"      "0"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "320"
      "StatusHealth"            "1400"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "700"
   }
   "misterdrister"
   {
      "override_hero"            "npc_dota_hero_weaver"   
      "Model"               "models/props_structures/tower_good.vmdl"   
      "Ability1"               "ogre_magi_bloodlust"
      "Ability2"               "visage_gravekeepers_cloak"
      "Ability3"               "greevil_miniboss_white_purification"
      "Ability4"               "meepo_divided_we_stand"      
      "ArmorPhysical"            "14"
      "MagicalResistance"         "24" 
      "AttackDamageMin"         "110"
      "AttackDamageMax"         "110"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "0"                              
      "AttributeStrengthGain"      "0"                              
      "AttributeBaseIntelligence"   "0"                              
      "AttributeIntelligenceGain"   "0"                              
      "AttributeBaseAgility"      "0"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "320"
      "StatusHealth"            "1400"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "700"
   }
   "misterdrister1"
   {
      "override_hero"            "npc_dota_hero_ember_spirit"      
      "Ability1"               "warlock_fatal_bonds"
      "Ability2"               "abyssal_underlord_pit_of_malice"
      "Ability3"               "riki_blink_strike"
      "Ability4"               "roshan_spell_block"
      "Ability5"               "earthshaker_echo_slam"            
      "ArmorPhysical"            "14"
      "MagicalResistance"         "24" 
      "AttackDamageMin"         "110"
      "AttackDamageMax"         "110"
      "AttributePrimary"         "DOTA_ATTRIBUTE_STRENGTH"
      "AttributeBaseStrength"      "0"                              
      "AttributeStrengthGain"      "0"                              
      "AttributeBaseIntelligence"   "0"                              
      "AttributeIntelligenceGain"   "0"                              
      "AttributeBaseAgility"      "0"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "320"
      "StatusHealth"            "1400"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "700"
   }
   "misterdrister12"
   {
      "override_hero"            "npc_dota_hero_phoenix"      
      "Ability1"               "phoenix_sun_ray"
      "Ability2"               "jakiro_ice_path"
      "Ability3"               "riki_smoke_screen"
      "Ability4"               "invoker_ice_wall"
      "Ability5"               "lion_finger_of_death"            
      "ArmorPhysical"            "14"
      "MagicalResistance"         "24" 
      "AttackDamageMin"         "110"
      "AttackDamageMax"         "110"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "10"                              
      "AttributeStrengthGain"      "2"                              
      "AttributeBaseIntelligence"   "20"                              
      "AttributeIntelligenceGain"   "2"                              
      "AttributeBaseAgility"      "1"                              
      "AttributeAgilityGain"      "0"
      "MovementSpeed"            "320"
      "StatusHealth"            "650"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "550"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "700"
   }
   "misterdrister1234"
   {
      "override_hero"            "npc_dota_hero_juggernaut"      
      "Ability1"               "juggernaut_blade_fury"
      "Ability2"               "axe_counter_helix"
      "Ability3"               "bristleback_quill_spray"
      "Ability4"               "bristleback_bristleback"
      "Ability5"               "phoenix_supernova"            
      "ArmorPhysical"            "1"
      "MagicalResistance"         "2" 
      "AttackDamageMin"         "10"
      "AttackDamageMax"         "10"
      "AttributePrimary"         "DOTA_ATTRIBUTE_INTELLECT"
      "AttributeBaseStrength"      "20"                              
      "AttributeStrengthGain"      5"                              
      "AttributeBaseIntelligence"   "20"                              
      "AttributeIntelligenceGain"   "1"                              
      "AttributeBaseAgility"      "10"                              
      "AttributeAgilityGain"      "1"
      "MovementSpeed"            "320"
      "StatusHealth"            "760"
      "StatusHealthRegen"         "3" 
      "StatusMana"            "1000"
      "StatusManaRegen"         "3"
      "HasInventory"            "1"
      "AttackRate"            "1"
      "AttackRange"            "700"
   }
}
[свернуть]


Оффлайн Adam Smith

  • Друзья CG
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Re: Резкое игнорирование npc_hero_custom
« Ответ #1 : 07-06-2017, 17:31:46 »
 "Void Full"
Попробуй  "Void_Full"
By PG.Freeman

Оффлайн SashaVrach

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Re: Резкое игнорирование npc_hero_custom
« Ответ #2 : 07-06-2017, 17:44:06 »
"Void Full"
Попробуй  "Void_Full"
не помогло, я удалил джагу и каким то образом всё норм, но я не понял в чём проблема

Оффлайн Илья

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Re: Резкое игнорирование npc_hero_custom
« Ответ #3 : 07-06-2017, 18:16:17 »
У тебя стандартный npc_dota_hero_juggernaut используется или только свои кастомные? Если только кастомные, то зачем ты ему имя меняешь? Оставь:

Код
   "npc_dota_hero_juggernaut"
   {
      "override_hero"            "npc_dota_hero_juggernaut"

Бывают из-за этого проблемы.

А если хочешь найти ошибку, то я бы посоветовал начать с :

Код
   "misterdrister1234"
   {
      "override_hero"            "npc_dota_hero_juggernaut"     
      "Ability1"               ""
      "Ability2"               ""
      "Ability3"               ""
      "Ability4"               ""
      "Ability5"               ""           
   }

И прийти уже от этого шаг за шагом к конечному виду. Может дело в какой-то конкретной абилке, а может дело в каком-то параметре. 

Оффлайн I_GRIN_I

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Re: Резкое игнорирование npc_hero_custom
« Ответ #4 : 07-06-2017, 18:26:26 »
SashaVrach, я бы посоветовал, например, не делать очередной клон мемесов

Оффлайн vovak155

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Re: Резкое игнорирование npc_hero_custom
« Ответ #5 : 11-06-2017, 18:57:02 »
А AbilityLayout не важен что ли? Или я не знаю потусторонней силы

Оффлайн Илья

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Re: Резкое игнорирование npc_hero_custom
« Ответ #6 : 11-06-2017, 21:41:48 »
AbilityLayout - отвечает за количество отображаемых на интерфейсе абилок.

Оффлайн I_GRIN_I

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Re: Резкое игнорирование npc_hero_custom
« Ответ #7 : 12-06-2017, 06:57:03 »
vovak155, к слову в реборне он действительно уже не нужен