- 20 Сен 2014
- 440
- 1
- Проект
- Survival in Taiga XE
Код:
th attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
] entitysummary
[Entity System] === Entity List Summary (server.dll) ===
[Entity System] class ent_dota_tree - 3,028 instances (100.00%)
[Entity System] === Total: 3,028/10,000 non-networkable entities ===
[Entity System] === Entity List Summary (server.dll) ===
[Entity System] class item_datadriven - 6,514 instances (88.54%)
[Entity System] class ability_datadriven - 320 instances (4.35%)
[Entity System] class npc_dota_creature - 97 instances (1.32%)
[Entity System] class dota_item_wearable - 57 instances (0.77%)
[Entity System] class dota_item_drop - 44 instances (0.60%)
[Entity System] class trigger_hero - 38 instances (0.52%)
[Entity System] class npc_dota_wisp_spirit - 35 instances (0.48%)
[Entity System] class point_simple_obstruction - 19 instances (0.26%)
[Entity System] class npc_dota_base_additive - 18 instances (0.24%)
[Entity System] class dota_team - 14 instances (0.19%)
[Entity System] class dota_fogofwartempviewers - 10 instances (0.14%)
[Entity System] class dota_data_custom - 8 instances (0.11%)
[Entity System] class npc_dota_hero_wisp - 7 instances (0.10%)
[Entity System] class wisp_tether_break - 7 instances (0.10%)
[Entity System] class npc_dota_hero_omniknight - 7 instances (0.10%)
[Entity System] class special_bonus_unique_wisp - 7 instances (0.10%)
[Entity System] class special_bonus_unique_wisp_2 - 7 instances (0.10%)
[Entity System] class special_bonus_gold_income_20 - 7 instances (0.10%)
[Entity System] class special_bonus_hp_regen_20 - 7 instances (0.10%)
[Entity System] class special_bonus_strength_10 - 7 instances (0.10%)
[Entity System] class special_bonus_mp_regen_10 - 7 instances (0.10%)
[Entity System] class special_bonus_armor_6 - 7 instances (0.10%)
[Entity System] class special_bonus_magic_resistance_10 - 7 instances (0.10%)
[Entity System] class wisp_relocate - 7 instances (0.10%)
[Entity System] class wisp_spirits_out - 7 instances (0.10%)
[Entity System] class wisp_spirits_in - 7 instances (0.10%)
[Entity System] class wisp_overcharge - 7 instances (0.10%)
[Entity System] class wisp_spirits - 7 instances (0.10%)
[Entity System] class wisp_tether - 7 instances (0.10%)
[Entity System] class item_lua - 6 instances (0.08%)
[Entity System] class trigger_dota - 6 instances (0.08%)
[Entity System] class info_player_start_goodguys - 5 instances (0.07%)
[Entity System] class info_player_start_badguys - 5 instances (0.07%)
[Entity System] class player - 5 instances (0.07%)
[Entity System] class point_hmd_anchor - 5 instances (0.07%)
[Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (0.04%)
[Entity System] class npc_dota_hero_announcer - 3 instances (0.04%)
[Entity System] class info_target - 3 instances (0.04%)
[Entity System] class prop_dynamic - 2 instances (0.03%)
[Entity System] class npc_dota_thinker - 1 instance (0.01%)
[Entity System] class point_teleport - 1 instance (0.01%)
[Entity System] class env_wind - 1 instance (0.01%)
[Entity System] class info_courier_spawn_radiant - 1 instance (0.01%)
[Entity System] class ent_dota_game_events - 1 instance (0.01%)
[Entity System] class - 1 instance (0.01%)
[Entity System] class env_tonemap_controller - 1 instance (0.01%)
[Entity System] class env_fog_controller - 1 instance (0.01%)
[Entity System] class info_courier_spawn_dire - 1 instance (0.01%)
[Entity System] class dota_base_game_mode - 1 instance (0.01%)
[Entity System] class world_bounds - 1 instance (0.01%)
[Entity System] class dota_gamemanager - 1 instance (0.01%)
[Entity System] class dota_gamerules - 1 instance (0.01%)
[Entity System] class dota_data_spectator - 1 instance (0.01%)
[Entity System] class dota_spectator_graph_manager - 1 instance (0.01%)
[Entity System] class dota_data_radiant - 1 instance (0.01%)
[Entity System] class speechbubble_manager - 1 instance (0.01%)
[Entity System] class dota_player_manager - 1 instance (0.01%)
[Entity System] class soundent - 1 instance (0.01%)
[Entity System] class worldent - 1 instance (0.01%)
[Entity System] class dota_data_dire - 1 instance (0.01%)
[Entity System] === Total: 7,357/10,000 networkable entities ===
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[VScript] Creating item_meat
[VScript] Creating item_bone
[VScript] Script Runtime Error: scripts\vscripts\events.lua:440: attempt to index local 'hero' (a nil value)
stack traceback:
scripts\vscripts\events.lua:440: in function 'RollDrops_fat'
scripts\vscripts\events.lua:331: in function <scripts\vscripts\events.lua:319>
[VScript] ----------------------------------------Hero Killed----------------------------------------
[Server] Client tried to execute invalid order (19). Target NPC is dead.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (31). Order invalid for units with movement capability DOTA_UNIT_CAP_MOVE_NONE.
[Server] Client tried to execute invalid order (31). Order invalid for units with movement capability DOTA_UNIT_CAP_MOVE_NONE.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] SV: Mёllnir executing 13 user commands, backlog is 10 commands, processing took 0.01 msecs
[Server] SV: Mёllnir executing 11 user commands, backlog is 8 commands, processing took 0.24 msecs
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[VScript] Creating item_meat
[VScript] Creating item_bone
[VScript] Script Runtime Error: scripts\vscripts\events.lua:440: attempt to index local 'hero' (a nil value)
stack traceback:
scripts\vscripts\events.lua:440: in function 'RollDrops_fat'
scripts\vscripts\events.lua:331: in function <scripts\vscripts\events.lua:319>
[VScript] ----------------------------------------Hero Killed----------------------------------------
[Server] Client tried to execute invalid order (19). Target NPC is dead.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (31). Order invalid for units with movement capability DOTA_UNIT_CAP_MOVE_NONE.
[Server] Client tried to execute invalid order (31). Order invalid for units with movement capability DOTA_UNIT_CAP_MOVE_NONE.
[Server] Client tried to execute invalid order (31). Order invalid for units with movement capability DOTA_UNIT_CAP_MOVE_NONE.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] SV: Mёllnir executing 11 user commands, backlog is 8 commands, processing took 0.01 msecs
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
Warning: Fell out of small block heap!
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (9). Order requires a physical item target, but specified target is not a physical item.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (41). Order invalid for units with attack capability DOTA_UNIT_CAP_NO_ATTACK.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] SV: Mёllnir executing 14 user commands, backlog is 11 commands, processing took 0.01 msecs
[Server] SV: Mёllnir executing 11 user commands, backlog is 8 commands, processing took 0.34 msecs
[Entity System] ConcreteEntityList: approaching limit, allocating entity chuck 16/20 for ents [8192 -> 8704]
[Entity System] ConcreteEntityList: approaching limit, allocating entity chuck 16/20 for ents [8192 -> 8704]
[Server] SV: Mёllnir executing 24 user commands, backlog is 21 commands, processing took 0.01 msecs
[Server] SV: Mёllnir executing 23 user commands, backlog is 20 commands, processing took 0.33 msecs
[Server] SV: Mёllnir executing 21 user commands, backlog is 18 commands, processing took 0.35 msecs
[Server] SV: Mёllnir executing 18 user commands, backlog is 15 commands, processing took 0.01 msecs
[Server] SV: Mёllnir executing 16 user commands, backlog is 13 commands, processing took 0.01 msecs
[Server] SV: Mёllnir executing 15 user commands, backlog is 12 commands, processing took 0.01 msecs
[Server] SV: Mёllnir executing 12 user commands, backlog is 9 commands, processing took 0.01 msecs
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[VScript] Creating item_meat
[VScript] Script Runtime Error: scripts\vscripts\events.lua:440: attempt to index local 'hero' (a nil value)
stack traceback:
scripts\vscripts\events.lua:440: in function 'RollDrops_fat'
scripts\vscripts\events.lua:331: in function <scripts\vscripts\events.lua:319>
[VScript] ----------------------------------------Hero Killed----------------------------------------
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
[Server] 8336:item_meat::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell 132 is outside of cell bounds (0->128) @(17660.972656 0.000000 0.000000)
[Server] Client tried to execute invalid order (15). Ability is still in cooldown.
] entitysummary
[Entity System] === Entity List Summary (server.dll) ===
[Entity System] class ent_dota_tree - 3,028 instances (100.00%)
[Entity System] === Total: 3,028/10,000 non-networkable entities ===
[Entity System] === Entity List Summary (server.dll) ===
[Entity System] class item_datadriven - 7,479 instances (89.86%)
[Entity System] class ability_datadriven - 320 instances (3.84%)
[Entity System] class npc_dota_creature - 95 instances (1.14%)
[Entity System] class dota_item_wearable - 57 instances (0.68%)
[Entity System] class dota_item_drop - 45 instances (0.54%)
[Entity System] class trigger_hero - 38 instances (0.46%)
[Entity System] class npc_dota_wisp_spirit - 35 instances (0.42%)
[Entity System] class point_simple_obstruction - 19 instances (0.23%)
[Entity System] class npc_dota_base_additive - 18 instances (0.22%)
[Entity System] class dota_team - 14 instances (0.17%)
[Entity System] class dota_fogofwartempviewers - 10 instances (0.12%)
[Entity System] class dota_data_custom - 8 instances (0.10%)
[Entity System] class npc_dota_hero_wisp - 7 instances (0.08%)
[Entity System] class wisp_tether_break - 7 instances (0.08%)
[Entity System] class npc_dota_hero_omniknight - 7 instances (0.08%)
[Entity System] class special_bonus_unique_wisp - 7 instances (0.08%)
[Entity System] class special_bonus_unique_wisp_2 - 7 instances (0.08%)
[Entity System] class special_bonus_gold_income_20 - 7 instances (0.08%)
[Entity System] class special_bonus_hp_regen_20 - 7 instances (0.08%)
[Entity System] class special_bonus_strength_10 - 7 instances (0.08%)
[Entity System] class special_bonus_mp_regen_10 - 7 instances (0.08%)
[Entity System] class special_bonus_armor_6 - 7 instances (0.08%)
[Entity System] class special_bonus_magic_resistance_10 - 7 instances (0.08%)
[Entity System] class wisp_relocate - 7 instances (0.08%)
[Entity System] class wisp_spirits_out - 7 instances (0.08%)
[Entity System] class wisp_spirits_in - 7 instances (0.08%)
[Entity System] class wisp_overcharge - 7 instances (0.08%)
[Entity System] class wisp_spirits - 7 instances (0.08%)
[Entity System] class wisp_tether - 7 instances (0.08%)
[Entity System] class item_lua - 6 instances (0.07%)
[Entity System] class trigger_dota - 6 instances (0.07%)
[Entity System] class info_player_start_goodguys - 5 instances (0.06%)
[Entity System] class info_player_start_badguys - 5 instances (0.06%)
[Entity System] class player - 5 instances (0.06%)
[Entity System] class point_hmd_anchor - 5 instances (0.06%)
[Entity System] class npc_dota_thinker - 3 instances (0.04%)
[Entity System] class npc_dota_hero_announcer_killing_spree - 3 instances (0.04%)
[Entity System] class npc_dota_hero_announcer - 3 instances (0.04%)
[Entity System] class info_target - 3 instances (0.04%)
[Entity System] class prop_dynamic - 2 instances (0.02%)
[Entity System] class point_teleport - 1 instance (0.01%)
[Entity System] class env_wind - 1 instance (0.01%)
[Entity System] class info_courier_spawn_radiant - 1 instance (0.01%)
[Entity System] class ent_dota_game_events - 1 instance (0.01%)
[Entity System] class - 1 instance (0.01%)
[Entity System] class env_tonemap_controller - 1 instance (0.01%)
[Entity System] class env_fog_controller - 1 instance (0.01%)
[Entity System] class info_courier_spawn_dire - 1 instance (0.01%)
[Entity System] class dota_base_game_mode - 1 instance (0.01%)
[Entity System] class world_bounds - 1 instance (0.01%)
[Entity System] class dota_gamemanager - 1 instance (0.01%)
[Entity System] class dota_gamerules - 1 instance (0.01%)
[Entity System] class dota_data_spectator - 1 instance (0.01%)
[Entity System] class dota_spectator_graph_manager - 1 instance (0.01%)
[Entity System] class dota_data_radiant - 1 instance (0.01%)
[Entity System] class speechbubble_manager - 1 instance (0.01%)
[Entity System] class dota_player_manager - 1 instance (0.01%)
[Entity System] class soundent - 1 instance (0.01%)
[Entity System] class worldent - 1 instance (0.01%)
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