От чего угодно.От чего может быть такой вылет? Ошибок в консоли нет вообще. Просто нажимаю на кнопку и вылет... Менять пытался уже все что угодно, но ничего.
local playerID = player:GetPlayerID()
playerID.recources = playerID.recources or {}
[ Developer ]: ...s\surviveinthetaiga\scripts\vscripts\addon_game_mode.lua:65: attempt to index local 'playerID' (a number value)
[ Developer ]: stack traceback:
[ Developer ]: ...s\surviveinthetaiga\scripts\vscripts\addon_game_mode.lua:65: in function <...s\surviveinthetaiga\scripts\vscripts\addon_game_mode.lua:54>
[ W VScript ]: Script Runtime Error: ...s\surviveinthetaiga\scripts\vscripts\addon_game_mode.lua:65: attempt to index local 'playerID' (a number value)
[ W VScript ]: stack traceback:
[ W VScript ]: ...s\surviveinthetaiga\scripts\vscripts\addon_game_mode.lua:65: in function <...s\surviveinthetaiga\scripts\vscripts\addon_game_mode.lua:54>
if changes == nil then
changes = class({})
end
function changes:changewood(playerid,changewood)
if playerid == 0 then
_G.onerecources["wood"] = (_G.onerecources["wood"] + changewood) or 0
print(onerecources["wood"])
elseif playerid == 1 then
_G.tworecources["wood"] = (_G.tworecources["wood"] + changewood) or 0
print(tworecources["wood"])
elseif playerid == 2 then
_G.treerecources["wood"] = (_G.treerecources["wood"] + changewood) or 0
print(treerecources["wood"])
elseif playerid == 3 then
_G.fourrecources["wood"] = (_G.fourrecources["wood"] + changewood) or 0
print(fourrecources["wood"])
elseif playerid == 4 then
_G.fiverecources["wood"] = (_G.fiverecources["wood"] + changewood) or 0
print(fiverecources["wood"])
elseif playerid == 5 then
_G.sixrecources["wood"] = (_G.sixrecources["wood"] + changewood) or 0
print(sixrecources["wood"])
elseif playerid == 6 then
_G.sevenrecources["wood"] = (_G.sevenrecources["wood"] + changewood) or 0
print(sevenrecources["wood"])
elseif playerid == 7 then
_G.eithrecources["wood"] = (_G.eithrecources["wood"] + changewood) or 0
print(eithrecources["wood"])
elseif playerid == 8 then
_G.ninerecources["wood"] = (_G.ninerecources["wood"] + changewood) or 0
print(ninerecources["wood"])
elseif playerid == 9 then
_G.tenrecources["wood"] = (_G.tenrecources["wood"] + changewood) or 0
print(tenrecources["wood"])
end
end
function changes:changestone(playerid,changestone)
if playerid == 0 then
_G.onerecources["stones"] = (_G.onerecources["stones"] + changestone) or 0
print(onerecources["stones"])
elseif playerid == 1 then
_G.tworecources["stones"] = (_G.tworecources["stones"] + changestone) or 0
print(tworecources["stones"])
elseif playerid == 2 then
_G.treerecources["stones"] = (_G.treerecources["stones"] + changestone) or 0
print(treerecources["stones"])
elseif playerid == 3 then
_G.fourrecources["stones"] = (_G.fourrecources["stones"] + changestone) or 0
print(fourrecources["stones"])
elseif playerid == 4 then
_G.fiverecources["stones"] = (_G.fiverecources["stones"] + changestone) or 0
print(fiverecources["stones"])
elseif playerid == 5 then
_G.sixrecources["stones"] = (_G.sixrecources["stones"] + changestone) or 0
print(sixrecources["stones"])
elseif playerid == 6 then
_G.sevenrecources["stones"] = (_G.sevenrecources["stones"] + changestone) or 0
print(sevenrecources["stones"])
elseif playerid == 7 then
_G.eithrecources["stones"] = (_G.eithrecources["stones"] + changestone) or 0
print(eithrecources["stones"])
elseif playerid == 8 then
_G.ninerecources["stones"] = (_G.ninerecources["stones"] + changestone) or 0
print(ninerecources["stones"])
elseif playerid == 9 then
_G.tenrecources["stones"] = (_G.tenrecources["stones"] + changestone) or 0
print(tenrecources["stones"])
end
end
[ Developer ]: scripts/vscripts/changes.lua:41: attempt to perform arithmetic on field 'stones' (a nil value)
[ Developer ]: stack traceback:
[ Developer ]: scripts/vscripts/changes.lua:41: in function 'changestone'
[ Developer ]: ...rviveinthetaiga\scripts\vscripts\abilities\gathering.lua:21: in function <...rviveinthetaiga\scripts\vscripts\abilities\gathering.lua:1>
[ W VScript ]: Script Runtime Error: scripts/vscripts/changes.lua:41: attempt to perform arithmetic on field 'stones' (a nil value)
[ W VScript ]: stack traceback:
[ W VScript ]: scripts/vscripts/changes.lua:41: in function 'changestone'
[ W VScript ]: ...rviveinthetaiga\scripts\vscripts\abilities\gathering.lua:21: in function <...rviveinthetaiga\scripts\vscripts\abilities\gathering.lua:1>
function Gather(keys)
local caster = keys.caster
local ability = keys.ability
local point = caster:GetCursorPosition()
local findents = GridNav:GetAllTreesAroundPoint(point, 150, false)
local playerid = caster:GetPlayerOwnerID()
local woodmin = ability:GetSpecialValueFor("woodmin")
local woodmax = ability:GetSpecialValueFor("woodmax")
local stonemin = ability:GetSpecialValueFor("stonemin")
local stonemax = ability:GetSpecialValueFor("stonemax")
local multiplier = ability:GetSpecialValueFor("treemultiplier")
local wood = math.random(woodmin,woodmax)
local stone = math.random(stonemin,stonemax)
if #findents >= 1 then
local trees = tonumber(#findents)
local woodtotranslate = wood * (1 + trees * multiplier)
print(woodtotranslate)
changes:changewood(playerid,tonumber(woodtotranslate))
else
print(stone)
changes:changestone(playerid,tonumber(stone))
end
end
_G.onerecources = _G.onerecources or {}
_G.tworecources = _G.tworecources or {}
_G.treerecources = _G.treerecources or {}
_G.fourrecources = _G.fourrecources or {}
_G.fiverecources = _G.fiverecources or {}
_G.sixrecources = _G.sixrecources or {}
_G.sevenrecources = _G.sevenrecources or {}
_G.eithrecources = _G.eithrecources or {}
_G.ninerecources = _G.ninerecources or {}
_G.tenrecources = _G.tenrecources or {}
_G.onerecources["wood"] = (_G.onerecources["wood"] + changewood) or 0
_G.onerecources["wood"] = (_G.onerecources["wood"] or 0) + changewood
local PLAYER_COUNT = 10
_G.resources = {}
for playerid = 0, PLAYER_COUNT do
_G.resources[playerid] = {}
end
function changes:changewood(playerid,changewood)
_G.resources[playerid]["wood"] = (_G.resources[playerid]["wood"] or 0) + changewood
print(_G.resources[playerid]["wood"])
end
_G.resources = {}
function changes:changewood(playerid,changewood)
_G.resources[playerid] = _G.resources[playerid] or {}
_G.resources[playerid]["wood"] = (_G.resources[playerid]["wood"] or 0) + changewood
print(_G.resources[playerid]["wood"])
end