- 31 Май 2019
- 405
- 57
Я создал звук все без ошибок кешировал через луа, но при применении звук не воспроизводиться может что-то нужно сделать?
Код:
"sniper_gun_pidaras"
{
"BaseClass" "ability_datadriven"
"AbilityTextureName" "ability_name"
"MaxLevel" "1"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
"AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
"AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
"AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL"
"precache"
{
"particle" "particles/heroes/happy_manavoid.vpcf"
"soundfile" "soundevents/saitama_sound.vsndevts"
}
"OnSpellStart"
{
"ApplyModifier"
{
"ModifierName" "modifier_pidaras"
"Target" "TARGET"
}
"FireEffect"
{
"EffectName" "particles/heroes/happy_manavoid.vpcf"
"EffectAttachType" "follow_origin"
"Target" "TARGET"
}
"FireSound"
{
"Target" "TARGET"
"EffectName" "SynSobaki"
}
}
"Modifiers"
{
"modifier_pidaras"
{
"Passive" "0"
"IsHidden" "0"
"IsDebuff" "0"
"OverrideAnimation" "ACT_DOTA_STUNNED"
"Duration" "5"
// // ////
// // ////
"States"
{
"MODIFIER_STATE_STUNNED" "MODIFIER_STATE_VALUE_ENABLED"
}
}
}
}
}