Код всех переменных в оформлении скилла

Danis

Продвинутый
12 Июн 2016
285
0
Проект
Custom Hero Arena
Есть у кого все переменные абилки которые указываются в начале?
Типа такого, только это для итемов, но разница не большая.
Код:
"item_"
	{
		"ID"							""
		"BaseClass"						"item_datadriven"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"Model"             "models/props_gameplay/red_box.vmdl" 
		"Effect"            "particles/generic_gameplay/dropped_item.vpcf"
		"ItemDeclarations"    		"DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_TO_SPECTATORS"
		"AbilityTextureName"      ""
		"ItemQuality"          ""		// consumable component rare epic artifact secretshop
		
		"AbilitySpecial"
		{
			"01"
			{
				"var_type"	"FIELD_INTEGER"	//FIELD_FLOAT or FIELD_INTEGER
				""			""
			}
		}
		"Modifiers"
		{
			""
			{
			
			}
		}
	}
Мне бы желательно переменные на тип урона, урон, ну и так далее.
 
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Danis

Продвинутый
12 Июн 2016
285
0
Проект
Custom Hero Arena
[quote author=ZLOY link=topic=1201.msg7238#msg7238 date=1482664550]
Оно?
[/quote]

Не совсем, мне нужно в таком виде в котором я скинул выше.
 

Danis

Продвинутый
12 Июн 2016
285
0
Проект
Custom Hero Arena
Все, сам спросил, сам ответил.
Код:
"ID"							"0"														// unique ID number for this ability. Do not change this once established or it will invalidate collected stats.
		"AbilityType"					"DOTA_ABILITY_TYPE_BASIC"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_NONE"
		"OnCastbar"						"1"
		"OnLearnbar"					"1"
		"FightRecapLevel"				"0"
	
		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastRange"				"0"
		"AbilityCastRangeBuffer"		"250"
		"AbilityCastPoint"				"0.0 0.0 0.0 0.0"
		"AbilityChannelTime"			"0.0 0.0 0.0 0.0"
		"AbilityCooldown"				"0.0 0.0 0.0 0.0"
		"AbilityDuration"				"0.0 0.0 0.0 0.0"
		"AbilitySharedCooldown"			""
		"AbilityDamage"					"0 0 0 0"
		"AbilityManaCost"				"0 0 0 0"
		"AbilityModifierSupportValue"	"1.0"	// for stats tracking.
		"AbilityModifierSupportBonus"	"0"		// for stats tracking.
		
		// Item Info	
		//-------------------------------------------------------------------------------------------------------------
		"ItemCost"						"0"
		"ItemInitialCharges"			"0"
		"ItemCombinable"				"1"
		"ItemPermanent"					"1"
		"ItemStackable"					"0"
		"ItemRecipe"					"0"
		"ItemDroppable"					"1"
		"ItemPurchasable"				"1"
		"ItemSellable"					"1"
		"ItemRequiresCharges"			"0"
		"ItemKillable"					"1"
		"ItemDisassemblable"			"0"
		"ItemShareability"				"ITEM_NOT_SHAREABLE"
		"ItemDeclaresPurchase"			"0"
 
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DevilDez

Пользователь
10 Авг 2016
13
0
Danis, ты что то не то нашел.
Код:
    "BaseClass"                 "ability_datadriven"
    "AbilityBehavior"              "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AOE"
    "AbilityTextureName"            "randomname"
    "AbilityUnitTargetTeam"           "DOTA_UNIT_TARGET_TEAM_ENEMY | DOTA_UNIT_TARGET_TEAM_FRIENDLY"
    "AbilityUnitTargetType"           "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_COURIER"
    "AbilityUnitTargetFlags"          "DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES | DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS | DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
    "AbilityUnitDamageType"           "DAMAGE_TYPE_PURE"
    "AbilityType"                "DOTA_ABILITY_TYPE_BASIC"
    "SpellImmunityType"             "SPELL_IMMUNITY_ENEMIES_NO"
    "OnCastbar"                 "1"
    "OnLearnbar"                "1"
    "FightRecapLevel"              "0"
    "MaxLevel"                 "4"
    "RequiredLevel"               "1"
    "LevelsBetweenUpgrades"           "2"
    "AbilityCastPoint"             "0.0"
    "AbilityCastAnimation"           "ACT_DOTA_ATTACK"
    "AnimationPlaybackRate"           "1"
    "AnimationIgnoresModelScale"        "1"
    "CastFilterRejectCaster"          "1"
    "AbilityModifierSupportValue"        "0.1"
    "AbilityModifierSupportBonus"        "50"
    "AbilityProcsMagicStick"          "1"
    "HotKeyOverride"              "J"
    "DisplayAdditionalHeroes"          "1"
    "AbilityDamage"               "0 0 0 0"
    "AbilityManaCost"              "0 0 0 0"
    "AbilityCooldown"              "0.0 0.0 0.0 0.0"
    "AbilityCastRange"             "0"
    "AbilityCastRangeBuffer"          "250"
    "AbilityChannelTime"            "0.0 0.0 0.0 0.0"
    "AbilityChannelledManaCostPerSecond"    "30 35 40 45"
    "AbilityDuration"              "0.0 0.0 0.0 0.0"
    "AoERadius"                 "250"
 
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