function CAddonTemplateGameMode:InitGameMode()
GameRules:GetGameModeEntity():SetUseCustomHeroLevels( true ) -- True if be 30 level
GameRules:GetGameModeEntity():SetCustomHeroMaxLevel( 30 ) -- Max Level
GameRules:GetGameModeEntity():SetCustomXPRequiredToReachNextLevel( XP_PER_LEVEL_TABLE ) -- Need for creating 30 levels
GameRules:GetGameModeEntity():SetMaximumGoldBounty( 100000 )
end
-- В конце
XP_PER_LEVEL_TABLE = {
0,-- 1
200,-- 2
500,-- 3
900,-- 4
1400,-- 5
2000,-- 6
2600,-- 7
3200,-- 8
4400,-- 9
5400,-- 10
6000,-- 11
8200,-- 12
9000,-- 13
10400,-- 14
11900,-- 15
13500,-- 16
15200,-- 17
17000,-- 18
18900,-- 19
20900,-- 20
23000,-- 21
25200,-- 22
27500,-- 23
29900,-- 24
32400,-- 25
35000,-- 26
37700,-- 27
40500,-- 28
43400,-- 29
46400, -- 30 -- If doesn't work remove запятую
}