- 20 Сен 2014
- 440
- 1
- Проект
- Survival in Taiga XE
Код:
"damage_plus_speed_up"
{
"BaseClass" "ability_datadriven"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_CHANNELLED"
//"AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY"
"AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO"
"AbilityTextureName" "boots_fur"
"MaxLevel" "1"
"AbilityCastPoint" "0.0"
"AbilityChannelTime" "30.0"
"AbilityGoldCost" "55"
"AbilitySpecial"
{
"01"
{
"var_type" "FIELD_INTEGER"
"lumber_cost" "43"
}
}
"AbilityCooldown" "3"
"AbilityManaCost" "0"
"OnChannelSucceeded"
{
"RunScript"
{
"ScriptFile" "units/ability_modifier_damage_plus_speed_up.lua"
"Function" "mod_damage_plus_speed_up"
}
}
}
Как правильно записать AbilityChannelTime так что бы при отмене Channel голда "AbilityGoldCost" возвращалась, что не так записал ?
Последнее редактирование модератором: