- 28 Июн 2019
- 49
- 2
Взял блюр с гитхаба герой начинает передвигаться сквозь деревья при прокачке.
"phantom_assassin_blur_datadriven"
{
// General
//-------------------------------------------------------------------------------------------------------------
"BaseClass" "ability_datadriven"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
"AbilityTextureName" "phantom_assassin_blur"
"maxlevel" "5"
// Precache
//-------------------------------------------------------------------------------------------------------------
"precache"
{
"particle" "particles/units/heroes/hero_phantom_assassin/phantom_assassin_blur.vpcf"
}
// Special
//-------------------------------------------------------------------------------------------------------------
"AbilitySpecial"
{
"01"
{
"var_type" "FIELD_INTEGER"
"bonus_evasion" "25 30 35 40 45"
}
"02"
{
"var_type" "FIELD_FLOAT"
"transparency_fade" "0.75"
}
"03"
{
"var_type" "FIELD_INTEGER"
"radius" "1600"
}
}
"Modifiers"
{
"modifier_blur_datadriven"
{
"Passive" "1"
"IsHidden" "1"
"ThinkInterval" "0.5"
"OnIntervalThink"
{
"RunScript"
{
"ScriptFile" "abilities/blur.lua"
"Function" "Blur"
}
}
"Properties"
{
"MODIFIER_PROPERTY_EVASION_CONSTANT" "%bonus_evasion"
}
"States"
{
"MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES" "MODIFIER_STATE_VALUE_ENABLED"
}
}
"modifier_blur_enemy_datadriven"
{
"EffectName" "particles/units/heroes/hero_phantom_assassin/phantom_assassin_blur.vpcf"
"EffectAttachType" "follow_origin"
"States"
{
"MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES" "MODIFIER_STATE_VALUE_DISABLED"
}
}
}
}
{
// General
//-------------------------------------------------------------------------------------------------------------
"BaseClass" "ability_datadriven"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
"AbilityTextureName" "phantom_assassin_blur"
"maxlevel" "5"
// Precache
//-------------------------------------------------------------------------------------------------------------
"precache"
{
"particle" "particles/units/heroes/hero_phantom_assassin/phantom_assassin_blur.vpcf"
}
// Special
//-------------------------------------------------------------------------------------------------------------
"AbilitySpecial"
{
"01"
{
"var_type" "FIELD_INTEGER"
"bonus_evasion" "25 30 35 40 45"
}
"02"
{
"var_type" "FIELD_FLOAT"
"transparency_fade" "0.75"
}
"03"
{
"var_type" "FIELD_INTEGER"
"radius" "1600"
}
}
"Modifiers"
{
"modifier_blur_datadriven"
{
"Passive" "1"
"IsHidden" "1"
"ThinkInterval" "0.5"
"OnIntervalThink"
{
"RunScript"
{
"ScriptFile" "abilities/blur.lua"
"Function" "Blur"
}
}
"Properties"
{
"MODIFIER_PROPERTY_EVASION_CONSTANT" "%bonus_evasion"
}
"States"
{
"MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES" "MODIFIER_STATE_VALUE_ENABLED"
}
}
"modifier_blur_enemy_datadriven"
{
"EffectName" "particles/units/heroes/hero_phantom_assassin/phantom_assassin_blur.vpcf"
"EffectAttachType" "follow_origin"
"States"
{
"MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES" "MODIFIER_STATE_VALUE_DISABLED"
}
}
}
}