[ W Vfx ]: No valid vcs file found for shader gaussian_bloom_blur.vfx
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ W MaterialSystem ]:
[ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(863): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
[ AssetSystem ]: AssetSystem: Mod 'dota' set to read-only
[ AssetSystem ]: AssetSystem: Mod 'core' set to read-only
[ ToolFramework2 ]: Registering external tool for extension: '.mp3': Ïðîèãðûâàòåëü Windows Media (command line: '"C:\Program Files (x86)\Windows Media Player\wmplayer.exe" /prefetch:6 /Open "%L"')
[ ToolFramework2 ]: Registering external tool for extension: '.wav': Ïðîèãðûâàòåëü Windows Media (command line: '"C:\Program Files (x86)\Windows Media Player\wmplayer.exe" /Open "%L"')
[ ToolFramework2 ]: Registering external tool for extension: '.css': Áëîêíîò (command line: 'C:\Windows\system32\NOTEPAD.EXE %1')
[ ToolFramework2 ]: Registering external tool for extension: '.xml': XML Editor (command line: '"C:\Program Files (x86)\Common Files\Microsoft Shared\OFFICE11\MSOXMLED.EXE" /verb open "%1"')
[ ToolFramework2 ]: Registering external tool for extension: '.js': Microsoft ® Windows Based Script Host (command line: 'C:\Windows\System32\WScript.exe "%1" %*')
[ ToolFramework2 ]: Registering external tool for extension: '.tif': Ïðîñìîòð ôîòîãðàôèé Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
[ ToolFramework2 ]: Adding external tool for extension: '.tiff': Ïðîñìîòð ôîòîãðàôèé Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
[ ToolFramework2 ]: Adding external tool for extension: '.jpg': Ïðîñìîòð ôîòîãðàôèé Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
[ ToolFramework2 ]: Registering external tool for extension: '.lua': Notepad++ : a free (GNU) source code edi (command line: '"C:\Program Files (x86)\Notepad++\notepad++.exe" "%1"')
[ ToolFramework2 ]: Adding external tool for extension: '.txt': Áëîêíîò (command line: 'C:\Windows\system32\NOTEPAD.EXE %1')
[ ToolFramework2 ]: Registering external tool for extension: '.vtx': Internet Explorer (command line: '"C:\Program Files\Internet Explorer\iexplore.exe" -nohome')
[ AssetSystem ]: AssetSystem loaded persistent info from 3 layers / 162425 assets in 0.42s
[ AssetSystem ]: Scanning for Asset Files (1/6): 'Game (dota_addons/test1)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\test1\, previously scanned 0 directories and 0 files
[ AssetSystem ]: Scanning for Asset Files (2/6): 'Game (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\, previously scanned 21 directories and 35 files
[ AssetSystem ]: Scanning for Asset Files (3/6): 'Game (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\, previously scanned 21 directories and 35 files
[ AssetSystem ]: Scanning for Asset Files (4/6): 'Content (dota_addons/test1)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\test1\, previously scanned 21 directories and 35 files
[ AssetSystem ]: Scanning for Asset Files (5/6): 'Content (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\, previously scanned 33 directories and 71 files
[ AssetSystem ]: Scanning for Asset Files (6/6): 'Content (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\, previously scanned 33 directories and 71 files
[ AssetSystem ]: AssetSystem files scanned in 0.01 seconds.
[ AssetSystem ]: AssetSystem pruned 0 stale assets
[ AssetSystem ]: Asset System - Updating dependency information...
[ AssetSystem ]: AssetSystem dependency data propagated in 0.43s (refreshed 0 of 162238)
[ AssetSystem ]: AssetSystem dependency graph created in 0.44 seconds.
[ AssetSystem ]: AssetSystem saved persistent info for 1 layers / 35 assets in 0.004 sec
[ AssetSystem ]: AssetSystem initialized in 0.87 seconds. [0.42 load, 0.01 scan, 0.44 dependencies, 0.00 save]
[ SplitScreen ]: Clamping split screen users to 1 due to -tools mode.
[ Developer ]: CreateEvent: event 'colorblind_mode_changed' not registered.
[ SoundSystem ]: Sound Initialization: Finish, Sampling Rate: 44100
[ W General ]: ILocalize::AddFile() failed to load file "resource/keybindings_russian.txt".
[ General ]: Failed to load localization file for language russian, ignoring
[ Developer ]: Localization key '[english]Comp_2733_PG_page_qualifier_predictions2elementlistcompendium_self_and_ownedelementlistpredictionlistelementlisttextte' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlistmostkillsresultinfo_dialog_inf' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlisthmostkillsresultinfo_dialog_in' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlisthmostdeathsresultinfo_dialog_i' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlistlfirstbloodresultinfo_dialog_i' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlistroshkillsresultinfo_dialog_inf' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlisthighestcritresultinfo_dialog_i' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred1elementlistacross_single_gameelementlistpredictionselementlisthighestgpmresultinfo_dialog_in' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred2elementlistacross_all_gameselementlistpredictionselementlistlongestgameresultinfo_dialog_inf' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred2elementlistacross_all_gameselementlistpredictionselementlistshortestgameresultinfo_dialog_in' is too long. Truncating.
[ Developer ]: Localization key '[english]Comp_2733_PG_page_me_pred2elementlistacross_all_gameselementlistpredictionselementlistrapiersboughtresultinfo_dialog_i' is too long. Truncating.
[ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of server) took 159.499 msecs for 686 out of 704 classes
[ Server ]: SV: parsing 'scripts/items/items_game.txt' took 709.752 msec
[ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000315 seconds
[ Workshop ]: Requesting page 1 of items
[ Workshop ]: Requesting page 1 of items
[ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of client) took 172.707 msecs for 693 out of 713 classes
[ Client ]: CL: parsing 'scripts/items/items_game.txt' took 920.042 msec
[ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000272 seconds
[ General ]: Telling Steam it is safe to udpate the app
[ W MaterialSystem ]: Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_strong.vmat!
[ W MaterialSystem ]: Texture g_tNoise doesn't exist in materials/deferred_lights/ssao_med.vmat!
[ W InputService ]: config file 'cfg/game_convars.vcfg' is overriding an archived convar 'snd_ducktovolume' with value '1'. User will not be able to change this value!
[ EngineServiceManager ]: SwitchToLoop levelload requested: id [1] addons []
[ Console ]: 4 CPUs, Frequency: 3.2 Ghz, Features: GenuineIntel SSE SSE2 SSE4.1 SSE4.2 AVX MMX RDTSC CMOV FCMOV
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[ Panorama ]: CSource2Surface::BCreateDeviceResources()
[ Panorama ]: CSource2Surface::BCreateDeviceResources()
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000560 seconds
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000199 seconds
[ Panorama ]: CSource2Surface::BCreateDeviceResources()
[ HostStateManager ]: Idle (levelload)
[ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000196 seconds
[ Developer ]: Trying to send message type 7009 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
[ Developer ]: Trying to send message type 7009 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
[ Developer ]: Trying to send message type 7009 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
[ Developer ]: Trying to send message type 7009 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
[ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 167 (1799 input number was)
[ W General ]: Allocating new transform texture!
[ SplitScreen ]: Writing configuration for slot 0
[ Workshop ]: Requesting page 2 of items
[ Client ]: CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
[ EngineServiceManager ]: SwitchToLoop game requested: id [1] addons []
[ SteamDatagramClient ]: Loaded default network config file. Loaded revision 37 OK
[ SteamDatagramClient ]: Loaded cached network config file. Data contains revision 37, not newer than current revision 37; ignoring.
[ Server ]: SV: maxplayers set to 1
[ General ]: Initializing script VM...
[ General ]: ...done
[ SteamDatagramClient ]: Network configuration revision changed 0 -> 37
[ SteamDatagramClient ]: Got network config from CDN. Data contains revision 37, not newer than current revision 37; ignoring.
[ W ResourceSystem ]: File error loading resource header "models/controllers/vr_controller.vmdl_c" (Error: ERROR_FILEOPEN)
[ Server ]: SV: Spawn Server: <empty>
[ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
[ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
[ Client ]: CL: Sending connect to loopback
[ Server ]: SV: Sending S2C_CHALLENGE [3640903572 auth 2] to loopback
[ Client ]: CL: Received S2C_CHALLENGE [3640903572 auth 2] from loopback
[ Client ]: CL: Sending C2S_CONNECT [44 protocol 3640903572 auth 2] to loopback
[ Server ]: SV: Receiving C2S_CONNECT [protocol 44 3640903572 auth 2] from loopback
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'']
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'']
[ Client ]: CL: Received S2C_CONNECTION from loopback [addons:'']
[ Client ]: CL: Connected to 'loopback'
[ Server ]: SV: Sending server info to client '«EnDrónist» ÒÒÒ' at loopback
[ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
[ Client ]: Game: "Dota 2"
[ Client ]: Map: "<empty>"
[ Client ]: Players: 1 (0 bots) / 1 humans
[ Client ]: Build: 7090 (revision 3419599)
[ Client ]: Server Number: 1
[ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
[ General ]: Initializing script VM...
[ General ]: ...done
[ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000209 seconds
[ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
[ Server ]: SV: IGameSystem::LoopActivateAllSystems
[ Host ]: HO: IGameSystem::LoopActivateAllSystems
[ Server ]: SV: Game started
[ Client ]: CL: IGameSystem::LoopActivateAllSystems
[ W Client ]: Failed to load grid nav data, file 'maps/<empty>.gnv' not found!
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000174 seconds
[ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ Server ]: SV: Sending full update to client «EnDrónist» ÒÒÒ (reason: initial update)
[ W Server ]: ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
[ Client ]: CL: Receiving uncompressed update from server
[ Client ]: CL: Signon traffic "client": incoming 34.353 KB [7 pkts], outgoing 1.168 KB [6 pkts]
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/play_searching) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/ui_tier_max) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/campaign_winter2016_header) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
[ Developer ]: In logon queue; waiting for GC to confirm connection.
[ Developer ]: Received client welcome from GC.
[ General ]: Received weekend tourney schedule.
[ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_scratchpad.txt" ) -> 0.000375 seconds
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000267 seconds
[ W General ]: CDOTA_UI_UGCImage::Steam_OnUGCDownload GetUGCDetails failed? (0 nFileSizeInBytes=0).
[ General ]: Ping measurement complete.
[ General ]: Considering doing popup for audit action 0
[ General ]: Sending ad-hoc CMsgClientPingData to GC.
[ General ]: Sending ad-hoc CMsgClientPingData to GC.
[ W General ]: Allocating new transform texture!
[ Hammer ]: Begin loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\test1\maps\untitled_1.vmap
[ W InputBindSystem ]: Attempting to register the command MoveCameraForward3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MoveCameraLeft3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MoveCameraBackward3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MoveCameraRight3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MoveCameraUp3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MoveCameraDown3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MouseControlCamera2D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MouseControlCamera3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MouseControlCamera3D_Toggle for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command HorizontalStrafeCamera for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command VerticalStrafeCamera for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ZoomCameraIn for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ZoomCameraOut for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ZoomAllCamerasIn for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ZoomAllCamerasOut for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ToggleLockCameraHeight for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ZoomForwardBack2D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ZoomForwardBack3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command PlanarStrafe3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command RotateAboutTarget3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MouseLook3D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command SnapCameraToSelection for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command MouseControlCamera2D for context Camera multiple times
[ W InputBindSystem ]: Attempting to register the command ToggleLights for context LightingControl multiple times
[ W InputBindSystem ]: Attempting to register the command RotateLights for context LightingControl multiple times
[ W InputBindSystem ]: Attempting to register the command ReloadLightRigDefinitions for context LightingControl multiple times
[ Hammer ]: Completed loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\test1\maps\untitled_1.vmap (3.6s)
[ W General ]: Warning: Fell out of small block heap!
[ W General ]: Allocating new transform texture!
[ Console ]: Loading custom game "test1" with map "untitled_1"
[ EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [test1]
[ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
[ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 385.508
[ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/play_searching) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/ui_tier_max) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/campaign_winter2016_header) no such group
[ W Physics ]: CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_test) no such group
[ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
[ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
[ Server ]: SV: Disconnect client '«EnDrónist» ÒÒÒ' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 385.656
[ EngineServiceManager ]: Mounting addon 'test1'
[ W General ]: Failed to load image for cursor from resource\cursor\valve\ti5\cursor_inivisible.bmp: Couldn't open resource\cursor\valve\ti5\cursor_inivisible.bmp
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 385.865
[ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 385.865
[ Client ]: CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons: test1
[ EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [test1]
[ W General ]: Cannot open to calculate addon CRC!
[ Networking ]: Network socket 'server' opened on port 27015
[ Server ]: SV: maxplayers set to 64
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/npc/npc_items_custom.txt
[ W General ]: DOTAAbilities, item_radiance_2, AbilitySpecial, (*item_radiance_2_inactive_datadriven*), (*AbilitySpecial*), (*Modifiers*), (*modifier_item_radiance_2_inactive_datadriven*), (*Properties*),
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/npc/npc_items_custom.txt
[ W General ]: DOTAAbilities, item_radiance_2, (*AbilitySpecial*), (*item_radiance_2_inactive_datadriven*), (*AbilitySpecial*), (*Modifiers*), (*modifier_item_radiance_2_inactive_datadriven*), (*Properties*),
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/npc/npc_items_custom.txt
[ W General ]: DOTAAbilities, (*item_radiance_2*), (*AbilitySpecial*), (*item_radiance_2_inactive_datadriven*), (*AbilitySpecial*), (*Modifiers*), (*modifier_item_radiance_2_inactive_datadriven*), (*Properties*),
[ W General ]: ILocalize::AddFile() failed to load file "resource/addon_russian.txt".
[ General ]: Initializing script VM...
[ General ]: ...done
[ Server ]: SV: Executing listen server config file
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[ Server ]: SV: CGameRulesGameSystem::GameInit installed game rules
[ W InputService ]: exec: couldn't exec listenserver.cfg
[ W ResourceSystem ]: File error loading resource header "models/controllers/vr_controller.vmdl_c" (Error: ERROR_FILEOPEN)
[ W General ]: UnserializeDMX: Unable to open file "0"
[ W General ]: UnserializeDMX: Unable to open file "0"
[ W General ]: ERROR: CParticleSnapshot::Unserialize - could not load file 0!
[ W ResourceSystem ]: File error loading resource header "particles/econ/events/fall_major_2015/compendium_points_fall_ambient_2015_magic.vpcf_c" (Error: ERROR_FILEOPEN)
[ Server ]: SV: Spawn Server: untitled_1
[ Server ]: SV: Connection to Steam servers successful.
[ Server ]: SV: VAC secure mode is activated.
[ W ResourceSystem ]: File error loading resource header "materials/effects/fog_world_00.vtex_c" (Error: ERROR_FILEOPEN)
[ W ResourceSystem ]: File error loading resource header "materials/effects/fow_clouds_00.vtex_c" (Error: ERROR_FILEOPEN)
[ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
[ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
[ Client ]: CL: Sending connect to loopback
[ Server ]: SV: Sending S2C_CHALLENGE [2980266957 auth 3] to loopback
[ Client ]: CL: Received S2C_CHALLENGE [2980266957 auth 3] from loopback
[ Client ]: CL: Sending C2S_CONNECT [44 protocol 2980266957 auth 3] to loopback
[ Server ]: SV: Receiving C2S_CONNECT [protocol 44 2980266957 auth 3] from loopback
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'test1']
[ Server ]: SV: Sending S2C_CONNECTION to loopback [addons:'test1']
[ Client ]: CL: Received S2C_CONNECTION from loopback [addons:'test1']
[ Client ]: CL: Connected to 'loopback'
[ Server ]: SV: Sending server info to client '«EnDrónist» ÒÒÒ' at loopback
[ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
[ Client ]: Game: "Dota 2"
[ Client ]: Map: "untitled_1"
[ Client ]: Players: 1 (0 bots) / 64 humans
[ Client ]: Build: 7090 (revision 3419599)
[ Client ]: Server Number: 2
[ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
[ W General ]: ILocalize::AddFile() failed to load file "resource/addon_russian.txt".
[ General ]: Initializing script VM...
[ General ]: ...done
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
[ Client ]: CL: CGameRulesGameSystem::GameInit installed game rules
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file scripts/shops/untitled_1_shops.txt
[ W General ]: test1_shops, secretshop,
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file scripts/shops/untitled_1_shops.txt
[ W General ]: test1_shops, (*secretshop*),
[ General ]: Loading custom UI:
[ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000227 seconds
[ Developer ]: Received server welcome from GC.
[ General ]: GC Connection established for server version 1391
[ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[ Server ]: SV: IGameSystem::LoopActivateAllSystems
[ Host ]: HO: IGameSystem::LoopActivateAllSystems
[ General ]: Grid nav allocation size: 786432
[ VScript ]: Template addon is loaded.
[ Server ]: SV: 64 player server started
[ Server ]: SV: addon='test1'
[ Client ]: CL: IGameSystem::LoopActivateAllSystems
[ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000152 seconds
[ W General ]: Failed to load image for cursor from resource\cursor\valve\ti5\cursor_inivisible.bmp: Couldn't open resource\cursor\valve\ti5\cursor_inivisible.bmp
[ HostStateManager ]: Changelevel (untitled_1)
[ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[ General ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
[ W General ]: EntSelectSpawnPoint: no info_player_start on level
[ Server ]: SV: "«EnDrónist» ÒÒÒ<1><[U:1:135239236]><>" STEAM USERID validated
[ Server ]: SV: Sending full update to client «EnDrónist» ÒÒÒ (reason: initial update)
[ Client ]: CL: Receiving uncompressed update from server
[ Client ]: CL: Signon traffic "client": incoming 78.581 KB [10 pkts], outgoing 1.414 KB [11 pkts]
[ W General ]: CDOTA_SF_HTML disabled in Source 2
[ General ]: customgamesetup_select_team - can only change team during setup phase
[ Server ]: CDOTA_PlayerResource: Adding player SteamID 76561198095504964 to slot 0 FakeClient=0 preferred slot = -1
[ Server ]: PR:OnFullyJoinedServer 0:[U:1:135239236]
[ Server ]: PR:SetLeaverStatus 0:[U:1:135239236] DOTA_LEAVER_NONE
[ Server ]: PR:SetConnectionState 0:[U:1:135239236] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
[ Server ]: Requesting account 135239236 resources without rank.
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
[ General ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
[ General ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_DOTA_INGAME
[ Server ]: CGCJobRequestBatchPlayerResourcesResponse: Received 1 account resources.
[ Server ]: PR:SetTextChatBanned 0:[U:1:135239236] false
[ Server ]: PR:SetVoiceChatBanned 0:[U:1:135239236] false
[ Server ]: PR:SetLowPriority 0:[U:1:135239236] false
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
[ Server ]: PR:SetPossibleHeroSelection 0:[U:1:135239236] npc_dota_hero_abaddon(102)
[ Server ]: PR:SetPlayerReservedState 0:[U:1:135239236] true
[ Server ]: PR:SetSelectedHero 0:[U:1:135239236] npc_dota_hero_abaddon(102)
[ Server ]: PR:SetSelectedHero 0:[U:1:135239236] npc_dota_hero_abaddon(102)
[ Developer ]: CLocalize::FindSafe failed to localize: #DOTA_Item_Desc_Copy_of_Weather_Rain
[ Developer ]: CLocalize::FindSafe failed to localize: #LoadoutSlot_team_showcase
[ Server ]: PR:SetPlayerReservedState 0:[U:1:135239236] false
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
[ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
[ General ]: m_flPreGameStartTime set to 14.70
[ General ]: m_flStateTransitionTime set to 104.70
[ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
[ Server ]: PR:SetPlayerReservedState 0:[U:1:135239236] false
[ Server ]: PR:SetSelectedHero 0:[U:1:135239236] npc_dota_hero_abaddon(102)
[ VConComm ]: ==============================================================
[ VConComm ]: =============== End VConsole Buffered Messages ===============
[ VConComm ]: ==============================================================