Ребзи помогите написать шмотку, которая будет с чарджами как в урне или барабанах,уроном по области и задержкой перед применением, конкретно не могу понять как написать заряды. Или есть ли у кого нибудь метеор хаммер в текстовом виде?
Ты о коде метеор хаммера ?
Если да то вот :
//=================================================================================================================
// Recipe: Meteor Hammer
//=================================================================================================================
"item_recipe_meteor_hammer"
{
// General
//-------------------------------------------------------------------------------------------------------------
"ID" "222" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
"Model" "models/props_gameplay/recipe.vmdl"
// Item Info
//-------------------------------------------------------------------------------------------------------------
"ItemCost" "0"
"ItemShopTags" ""
// Recipe
//-------------------------------------------------------------------------------------------------------------
"ItemRecipe" "1"
"ItemResult" "item_meteor_hammer"
"ItemRequirements"
{
"01" "item_ogre_axe;item_staff_of_wizardry;item_ring_of_regen;item_sobi_mask"
}
}
//=================================================================================================================
// Meteor Hammer
//=================================================================================================================
"item_meteor_hammer"
{
// General
//-------------------------------------------------------------------------------------------------------------
"ID" "223" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_CHANNELLED"
"AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL"
"SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO"
"FightRecapLevel" "1"
// Time
//-------------------------------------------------------------------------------------------------------------
"AbilityChannelTime" "2.5"
// Casting
//-------------------------------------------------------------------------------------------------------------
"AbilityCastRange" "600"
"AbilityCooldown" "28"
"AbilityManaCost" "125"
// Item Info
//-------------------------------------------------------------------------------------------------------------
"ItemCost" "2625"
"ItemQuality" "epic"
"ItemAliases" "mh;meteor hammer"
"ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
"ShouldBeSuggested" "1"
// Special
//-------------------------------------------------------------------------------------------------------------
"AbilitySpecial"
{
"01"
{
"var_type" "FIELD_INTEGER"
"bonus_strength" "12"
}
"02"
{
"var_type" "FIELD_INTEGER"
"bonus_intellect" "12"
}
"03"
{
"var_type" "FIELD_FLOAT"
"bonus_health_regen" "4.0"
}
"04"
{
"var_type" "FIELD_FLOAT"
"bonus_mana_regen" "1.5"
}
"05"
{
"var_type" "FIELD_INTEGER"
"burn_dps_buildings" "50"
}
"06"
{
"var_type" "FIELD_INTEGER"
"burn_dps_units" "90"
}
"07"
{
"var_type" "FIELD_INTEGER"
"burn_duration" "6"
}
"08"
{
"var_type" "FIELD_FLOAT"
"stun_duration" "2.0"
}
"09"
{
"var_type" "FIELD_FLOAT"
"burn_interval" "1.0"
}
"10"
{
"var_type" "FIELD_FLOAT"
"land_time" ".5"
}
"11"
{
"var_type" "FIELD_INTEGER"
"impact_radius" "300"
}
"12"
{
"var_type" "FIELD_FLOAT"
"max_duration" "2.5"
}
"13"
{
"var_type" "FIELD_INTEGER"
"impact_damage_buildings" "75"
}
"14"
{
"var_type" "FIELD_INTEGER"
"impact_damage_units" "150"
}
}
}