function StartDevil(event)
local target = event.target
local ability = event.ability
local caster = event.caster
if target:IsRealHero() then
local Player = PlayerResource:GetPlayer(target:GetPlayerID())
CustomGameEventManager:Send_ServerToPlayer(Player, "StartDevil", {} )
ability:ApplyDataDrivenModifier(caster, target, "modifier_admin_ban", {Duration = event.Dur})
end
end
function DeleteDevil(keys)
local target = keys.target
local Player = PlayerResource:GetPlayer(target:GetPlayerID())
CustomGameEventManager:Send_ServerToPlayer(Player, "DeleteDevil", {} )
end