А как узнать координаты того или иного предмета или тригера?
Vector GetAbsOrigin()
("CreatureThink_%d", RandomInt(1, 99999))
("TeleportThink_%d", player:GetPlayerOwnerID())
Entity с классом sky_camera. За дымку отвечает Fog start и Fog end. Возможно этот класс не работает, я не тестил.I_GRIN_I написал(а):Че ребят, помогите убрать дымку и эту голубую фигню. Вроде уже было решение где то, не нашел, скиньте
Fog Start пробовал на большее значение поставить? Во всех классах попробуй, которые я выше написал.I_GRIN_I написал(а):-ExotiC-, сяп
Но голубую перегородку это не убирает(
"FireEffect"
{
"EffectName" "particles/units/heroes/hero_phantom_assassin/phantom_assassin_crit_impact.vpcf"
"EffectAttachType" "start_at_customorigin"
"ControlPointEntities"
{
"TARGET" "follow_origin"
"TARGET" "follow_origin"
}
}
"FireSound"
{
"EffectName" "Hero_PhantomAssassin.CoupDeGrace"
"Target" "TARGET"
}
"counter_helix_datadriven"
{
// General
//-------------------------------------------------------------------------------------------------------------
"BaseClass" "ability_datadriven"
"AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
"AbilityUnitDamageType" "DAMAGE_TYPE_PHYSICAL"
"SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES"
"AbilityTextureName" "axe_counter_helix"
"AOERadius" "%radius"
// Precache
//-------------------------------------------------------------------------------------------------------------
"precache"
{
"soundfile" "soundevents/game_sounds_heroes/game_sounds_axe.vsndevts"
"soundfile" "soundevents/game_sounds_heroes/game_sounds_phantom_assassin.vsndevts"
"particle" "particles/units/heroes/hero_axe/axe_attack_blur_counterhelix.vpcf"
"particle" "particles/units/heroes/hero_phantom_assassin/phantom_assassin_crit_impact.vpcf"
}
// Time
//-------------------------------------------------------------------------------------------------------------
"AbilityCooldown" "0.45 0.4 0.35 0.3"
// Damage.
//-------------------------------------------------------------------------------------------------------------
"AbilityDamage" "100 135 170 205"
// Special
//-------------------------------------------------------------------------------------------------------------
"AbilitySpecial"
{
"01"
{
"var_type" "FIELD_INTEGER"
"radius" "275"
}
"02"
{
"var_type" "FIELD_INTEGER"
"trigger_chance" "20"
}
"03"
{
"var_type" "FIELD_FLOAT"
"cooldown" "0.45 0.4 0.35 0.3"
}
// Extra
"04"
{
"var_type" "FIELD_FLOAT"
"trigger_radius" "1000"
}
}
"Modifiers"
{
"modifier_counter_helix_aura_datadriven"
{
"Passive" "1"
"IsHidden" "1"
"Aura" "modifier_counter_helix_enemy_datadriven"
"Aura_Radius" "%trigger_radius"
"Aura_Teams" "DOTA_UNIT_TARGET_TEAM_ENEMY"
"Aura_Types" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_MECHANICAL"
}
"modifier_counter_helix_enemy_datadriven"
{
"IsHidden" "1"
"OnAttackStart"
{
"Random"
{
"Chance" "%trigger_chance"
"PseudoRandom" "DOTA_PSEUDO_RANDOM_JUGG_CRIT"
"OnSuccess"
{
"RunScript"
{
"ScriptFile" "heroes/hero_axe/counter_helix.lua"
"Function" "CounterHelix"
"helix_modifier" "modifier_counter_helix_datadriven"
}
}
}
}
}
"modifier_counter_helix_datadriven"
{
"Duration" "%cooldown"
"IsHidden" "1"
"EffectName" "particles/units/heroes/hero_axe/axe_attack_blur_counterhelix.vpcf"
"EffectAttachType" "follow_origin"
"OnCreated"
{
"FireSound"
{
"EffectName" "Hero_Axe.CounterHelix"
"Target" "CASTER"
}
"ActOnTargets"
{
"Target"
{
"Center" "CASTER"
"Radius" "%radius"
"Teams" "DOTA_UNIT_TARGET_TEAM_ENEMY"
"Types" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC | DOTA_UNIT_TARGET_MECHANICAL"
}
"Action"
{
"Damage"
{
"Target" "TARGET"
"Type" "DAMAGE_TYPE_PHYSICAL"
"Damage" "%AbilityDamage"
}
}
}
"ApplyModifier"
{
"ModifierName" "modifier_counter_helix_rotate_datadriven"
"Target" "CASTER"
"Duration" "0.15"
}
}
}
"modifier_counter_helix_rotate_datadriven"
{
"IsHidden" "1"
"ThinkInterval" "0.03"
"OnIntervalThink"
{
"Rotate"
{
"Target" "CASTER"
"PitchYawRoll" "0 72 0"
}
}
}
}
}