"AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_CREEP"Как сделать чтоб койл работал и на крипов? Нужно создавать свою кастомную способность или изменить у пака как-то? Подскажите как, буду благодарен.
Код://================================================================================================================= // Puck: Dream Coil //================================================================================================================= "puck_dream_coil" { // General //------------------------------------------------------------------------------------------------------------- "ID" "5073" // unique ID number for this ability. Do not change this once established or it will invalidate collected stats. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT" "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "SpellDispellableType" "SPELL_DISPELLABLE_NO" "FightRecapLevel" "2" "HasScepterUpgrade" "1" "AbilitySound" "Hero_Puck.Dream_Coil" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "750" "AbilityCastPoint" "0.1 0.1 0.1" "AbilityCastAnimation" "ACT_DOTA_CAST_ABILITY_5" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "80 60 40" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "100 150 200" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.5" // Does two modifiers // Special //------------------------------------------------------------------------------------------------------------- "AbilitySpecial" { "01" { "var_type" "FIELD_FLOAT" "coil_duration" "6.0 6.0 6.0" } "02" { "var_type" "FIELD_INTEGER" "coil_break_radius" "600 600 600" } "03" { "var_type" "FIELD_FLOAT" "stun_duration" "0.5" } "04" { "var_type" "FIELD_FLOAT" "coil_stun_duration" "1.8 2.4 3.0" } "05" { "var_type" "FIELD_INTEGER" "coil_break_damage" "300 400 500" } "06" { "var_type" "FIELD_INTEGER" "coil_radius" "375 375 375" } "07" { "var_type" "FIELD_FLOAT" "coil_duration_scepter" "8" } "08" { "var_type" "FIELD_INTEGER" "coil_break_damage_scepter" "400 550 700" } "09" { "var_type" "FIELD_FLOAT" "coil_stun_duration_scepter" "1.5 3 4.5" } } }
Если не заработает то нужно скилл переписывать