[ VConComm ]: ==============================================================
[ VConComm ]: =============== End VConsole Buffered Messages ===============
[ VConComm ]: ==============================================================
[ Entity System ]: CLIENT: portrait_world_callback_handler(C_PortraitWorldCallbackHandler) '' [16393] thinking for 24.69 ms!!!
[ Console ]: Loading custom game "zona_rpg" with map "untitled_teeeeest"
[ HostStateManager ]: CHostStateMgr::QueueNewRequest( Loading (untitled_teeeeest), 2 )
[ EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [zona_rpg]
[ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
[ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 124.227
[ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
[ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
[ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
[ Server ]: SV: Disconnect client 'Internet Explorer' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 124.400
[ EngineServiceManager ]: Mounting addon 'zona_rpg'
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file panorama\localization/../../resource/addon_russian.txt
[ W General ]: lang, Tokens,
[ W General ]: KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file panorama\localization/../../resource/addon_russian.txt
[ W General ]: lang, (*Tokens*),
[ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
[ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
[ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 124.689
[ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 124.689
[ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (zona_rpg)
[ EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [zona_rpg]
[ Networking ]: Network socket 'server' opened on port 27015
[ Server ]: SV: maxplayers set to 64
[ W HangWatchdog ]: Hang detected.
[ ]: Disconnected From 'Localhost:29000'
[ ]: Connecting To 'Localhost:29000'
[ ]: Connected To 'Localhost:29000'